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Functions2,050 in github.com/NVIDIA-RTX/NRI

↓ 1 callersMethodResolveTexture
Source/D3D11/CommandBufferEmuD3D11.hpp:658
↓ 1 callersMethodResolveTexture
Source/D3D12/CommandBufferD3D12.hpp:625
↓ 1 callersMethodResolveTexture
Source/VK/CommandBufferVK.hpp:557
↓ 1 callersMethodSet
Source/D3D11/SharedD3D11.h:178
↓ 1 callersMethodSetBlendConstants
Source/Validation/CommandBufferVal.hpp:116
↓ 1 callersMethodSetBlendConstants
Source/D3D11/CommandBufferEmuD3D11.hpp:527
↓ 1 callersMethodSetBlendConstants
Source/D3D12/CommandBufferD3D12.hpp:341
↓ 1 callersMethodSetBlendConstants
Source/VK/CommandBufferVK.hpp:124
↓ 1 callersMethodSetDebugName
Source/Validation/SharedVal.h:74
↓ 1 callersMethodSetDebugName
Source/D3D11/PipelineD3D11.hpp:308
↓ 1 callersMethodSetDebugName
Source/D3D12/QueueD3D12.h:38
↓ 1 callersMethodSetDebugName
Source/VK/FenceVK.hpp:24
↓ 1 callersMethodSetDepthBias
Source/Validation/CommandBufferVal.hpp:130
↓ 1 callersMethodSetDepthBias
Source/D3D12/CommandBufferD3D12.hpp:355
↓ 1 callersMethodSetDepthBias
Source/VK/CommandBufferVK.hpp:140
↓ 1 callersMethodSetDepthBounds
Source/Validation/CommandBufferVal.hpp:94
↓ 1 callersMethodSetDepthBounds
Source/D3D12/CommandBufferD3D12.hpp:318
↓ 1 callersMethodSetDepthBounds
Source/VK/CommandBufferVK.hpp:91
↓ 1 callersMethodSetDescriptorPool
Source/Validation/CommandBufferVal.hpp:272
↓ 1 callersMethodSetDescriptorPool
Source/D3D12/CommandBufferD3D12.hpp:485
↓ 1 callersMethodSetDescriptorPool
Source/VK/CommandBufferVK.hpp:380
↓ 1 callersMethodSetDescriptorSet
Source/Validation/CommandBufferVal.hpp:280
↓ 1 callersMethodSetDescriptorSet
Source/D3D11/CommandBufferEmuD3D11.hpp:582
↓ 1 callersMethodSetDescriptorSet
Source/D3D12/CommandBufferD3D12.hpp:489
↓ 1 callersMethodSetDescriptorSet
Source/VK/CommandBufferVK.hpp:384
↓ 1 callersMethodSetImpl
Source/Validation/DescriptorSetVal.h:20
↓ 1 callersMethodSetIndexBuffer
Source/Validation/CommandBufferVal.hpp:242
↓ 1 callersMethodSetIndexBuffer
Source/D3D11/CommandBufferEmuD3D11.hpp:565
↓ 1 callersMethodSetIndexBuffer
Source/D3D12/CommandBufferD3D12.hpp:455
↓ 1 callersMethodSetIndexBuffer
Source/VK/CommandBufferVK.hpp:350
↓ 1 callersMethodSetLatencyMarker
Source/Validation/SwapChainVal.hpp:45
↓ 1 callersMethodSetLatencyMarker
Source/D3D11/SwapChainD3D11.hpp:220
↓ 1 callersMethodSetLatencyMarker
Source/D3D12/SwapChainD3D12.hpp:221
↓ 1 callersMethodSetLatencyMarker
Source/VK/SwapChainVK.hpp:446
↓ 1 callersMethodSetLatencySleepMode
Source/Validation/SwapChainVal.hpp:39
↓ 1 callersMethodSetLatencySleepMode
Source/D3D11/SwapChainD3D11.hpp:202
↓ 1 callersMethodSetLatencySleepMode
Source/D3D12/SwapChainD3D12.hpp:203
↓ 1 callersMethodSetLatencySleepMode
Source/VK/SwapChainVK.hpp:434
↓ 1 callersMethodSetPipeline
Source/Validation/CommandBufferVal.hpp:260
↓ 1 callersMethodSetPipeline
Source/D3D11/CommandBufferEmuD3D11.hpp:577
↓ 1 callersMethodSetPipeline
Source/D3D12/CommandBufferD3D12.hpp:478
↓ 1 callersMethodSetPipeline
Source/VK/CommandBufferVK.hpp:367
↓ 1 callersMethodSetPipelineLayout
Source/Validation/CommandBufferVal.hpp:250
↓ 1 callersMethodSetPipelineLayout
Source/D3D11/CommandBufferEmuD3D11.hpp:572
↓ 1 callersMethodSetPipelineLayout
Source/D3D12/CommandBufferD3D12.hpp:466
↓ 1 callersMethodSetPipelineLayout
Source/VK/CommandBufferVK.hpp:362
↓ 1 callersMethodSetRootConstants
Source/Validation/CommandBufferVal.hpp:289
↓ 1 callersMethodSetRootConstants
Source/D3D11/CommandBufferEmuD3D11.hpp:591
↓ 1 callersMethodSetRootConstants
Source/D3D12/CommandBufferD3D12.hpp:494
↓ 1 callersMethodSetRootConstants
Source/VK/CommandBufferVK.hpp:399
↓ 1 callersMethodSetRootDescriptor
Source/Validation/CommandBufferVal.hpp:296
↓ 1 callersMethodSetRootDescriptor
Source/D3D11/CommandBufferEmuD3D11.hpp:597
↓ 1 callersMethodSetRootDescriptor
Source/D3D12/CommandBufferD3D12.hpp:504
↓ 1 callersMethodSetRootDescriptor
Source/VK/CommandBufferVK.hpp:409
↓ 1 callersMethodSetSampleLocations
Source/Validation/CommandBufferVal.hpp:108
↓ 1 callersMethodSetSampleLocations
Source/D3D11/CommandBufferEmuD3D11.hpp:521
↓ 1 callersMethodSetSampleLocations
Source/D3D12/CommandBufferD3D12.hpp:333
↓ 1 callersMethodSetSampleLocations
Source/VK/CommandBufferVK.hpp:107
↓ 1 callersMethodSetScissors
Source/Validation/CommandBufferVal.hpp:83
↓ 1 callersMethodSetScissors
Source/D3D11/CommandBufferEmuD3D11.hpp:504
↓ 1 callersMethodSetScissors
Source/D3D12/CommandBufferD3D12.hpp:311
↓ 1 callersMethodSetScissors
Source/VK/CommandBufferVK.hpp:76
↓ 1 callersMethodSetShadingRate
Source/Validation/CommandBufferVal.hpp:122
↓ 1 callersMethodSetShadingRate
Source/D3D12/CommandBufferD3D12.hpp:345
↓ 1 callersMethodSetShadingRate
Source/VK/CommandBufferVK.hpp:129
↓ 1 callersMethodSetStencilReference
Source/Validation/CommandBufferVal.hpp:102
↓ 1 callersMethodSetStencilReference
Source/D3D11/CommandBufferEmuD3D11.hpp:515
↓ 1 callersMethodSetStencilReference
Source/D3D12/CommandBufferD3D12.hpp:323
↓ 1 callersMethodSetStencilReference
Source/VK/CommandBufferVK.hpp:96
↓ 1 callersMethodSetVertexBuffers
Source/Validation/CommandBufferVal.hpp:231
↓ 1 callersMethodSetVertexBuffers
Source/D3D11/CommandBufferEmuD3D11.hpp:558
↓ 1 callersMethodSetVertexBuffers
Source/D3D12/CommandBufferD3D12.hpp:436
↓ 1 callersMethodSetVertexBuffers
Source/VK/CommandBufferVK.hpp:325
↓ 1 callersMethodSetViewports
Source/Validation/CommandBufferVal.hpp:65
↓ 1 callersMethodSetViewports
Source/D3D11/CommandBufferEmuD3D11.hpp:499
↓ 1 callersMethodSetViewports
Source/D3D12/CommandBufferD3D12.hpp:289
↓ 1 callersMethodSetViewports
Source/VK/CommandBufferVK.hpp:53
↓ 1 callersMethodUnbindAccelerationStructure
Source/Validation/MemoryVal.hpp:62
↓ 1 callersMethodUnbindAndReset
Source/D3D11/SharedD3D11.h:116
↓ 1 callersMethodUnbindBuffer
Source/Validation/MemoryVal.hpp:38
↓ 1 callersMethodUnbindTexture
Source/Validation/MemoryVal.hpp:50
↓ 1 callersMethodUnmap
Source/Validation/BufferVal.hpp:17
↓ 1 callersMethodUnmap
Source/D3D12/BufferD3D12.hpp:107
↓ 1 callersMethodUnmap
Source/VK/BufferVK.hpp:108
↓ 1 callersFunctionUnpack
Source/D3D12/SharedD3D12.h:25
↓ 1 callersMethodUpdateBottomLevelAccelerationStructure
Source/Validation/CommandBufferVal.hpp:576
↓ 1 callersMethodUpdateBottomLevelAccelerationStructure
Source/D3D12/CommandBufferD3D12.hpp:1006
↓ 1 callersMethodUpdateBottomLevelAccelerationStructure
Source/VK/CommandBufferVK.hpp:1011
↓ 1 callersFunctionUpdateConstants
Source/Shared/NIS.h:36
↓ 1 callersMethodUpdateDescriptorRanges
Source/Validation/DescriptorSetVal.hpp:3
↓ 1 callersMethodUpdateDescriptorRanges
Source/D3D11/DescriptorSetD3D11.hpp:43
↓ 1 callersMethodUpdateDescriptorRanges
Source/D3D12/DescriptorSetD3D12.hpp:55
↓ 1 callersMethodUpdateDynamicConstantBuffers
Source/Validation/DescriptorSetVal.hpp:41
↓ 1 callersMethodUpdateDynamicConstantBuffers
Source/D3D11/DescriptorSetD3D11.hpp:57
↓ 1 callersMethodUpdateDynamicConstantBuffers
Source/D3D12/DescriptorSetD3D12.hpp:71
↓ 1 callersMethodUpdateDynamicConstantBuffers
Source/VK/DescriptorSetVK.hpp:218
↓ 1 callersMethodUpdateTopLevelAccelerationStructure
Source/Validation/CommandBufferVal.hpp:557
↓ 1 callersMethodUpdateTopLevelAccelerationStructure
Source/D3D12/CommandBufferD3D12.hpp:989
↓ 1 callersMethodUpdateTopLevelAccelerationStructure
Source/VK/CommandBufferVK.hpp:978
↓ 1 callersMethodUploadBufferToTexture
Source/Validation/CommandBufferVal.hpp:383
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