MCPcopy Create free account

hub / github.com/NVIDIA-RTX/NRI / functions

Functions2,050 in github.com/NVIDIA-RTX/NRI

↓ 1 callersMethodGetDynamicConstantBufferNum
Source/D3D11/DescriptorSetD3D11.h:24
↓ 1 callersMethodGetDynamicConstantBufferNum
Source/VK/DescriptorSetVK.h:16
↓ 1 callersMethodGetElementNum
Source/D3D11/DescriptorD3D11.h:45
↓ 1 callersMethodGetElementOffset
Source/D3D11/DescriptorD3D11.h:41
↓ 1 callersMethodGetFenceValue
Source/Validation/FenceVal.hpp:3
↓ 1 callersMethodGetFenceValue
Source/D3D11/FenceD3D11.hpp:21
↓ 1 callersMethodGetFenceValue
Source/D3D12/FenceD3D12.hpp:11
↓ 1 callersMethodGetFenceValue
Source/VK/FenceVK.hpp:28
↓ 1 callersMethodGetFormatSupport
Source/Validation/DeviceVal.hpp:709
↓ 1 callersMethodGetFormatSupport
Source/D3D11/DeviceD3D11.hpp:579
↓ 1 callersMethodGetFormatSupport
Source/D3D12/DeviceD3D12.hpp:903
↓ 1 callersFunctionGetGeometryFlags
Source/D3D12/SharedD3D12.hpp:373
↓ 1 callersFunctionGetGeometryType
Source/D3D12/SharedD3D12.hpp:366
↓ 1 callersMethodGetHandle
Source/Validation/AccelerationStructureVal.hpp:21
↓ 1 callersMethodGetImage
Source/VK/DescriptorVK.h:66
↓ 1 callersMethodGetImageSubresourceRange
Source/VK/DescriptorVK.h:103
↓ 1 callersFunctionGetImageType
Source/VK/ConversionVK.h:185
↓ 1 callersFunctionGetImageUsageFlags
Source/VK/DeviceVK.hpp:42
↓ 1 callersMethodGetImmediateContextVersion
Source/D3D11/DeviceD3D11.h:36
↓ 1 callersMethodGetLatencyReport
Source/Validation/SwapChainVal.hpp:57
↓ 1 callersMethodGetLatencyReport
Source/D3D11/SwapChainD3D11.hpp:246
↓ 1 callersMethodGetLatencyReport
Source/D3D12/SwapChainD3D12.hpp:247
↓ 1 callersMethodGetLatencyReport
Source/VK/SwapChainVK.hpp:471
↓ 1 callersMethodGetMappedMemory
Source/VK/MemoryVK.h:29
↓ 1 callersMethodGetMemoryTypeByIndex
Source/VK/DeviceVK.hpp:1287
↓ 1 callersFunctionGetPathInfo
Since an HMONITOR can represent multiple monitors while in clone, this function as written will return the value for the internal monitor if one exist
Source/Shared/SharedExternal.hpp:122
↓ 1 callersFunctionGetPolygonMode
Source/VK/ConversionVK.h:83
↓ 1 callersMethodGetPresentId
Source/VK/SwapChainVK.h:22
↓ 1 callersFunctionGetPresentIndex
Source/Shared/SharedExternal.h:236
↓ 1 callersFunctionGetQuerySize
Source/D3D11/ImplD3D11.cpp:78
↓ 1 callersMethodGetQuerySize
Source/Validation/QueryPoolVal.hpp:13
↓ 1 callersMethodGetQuerySize
Source/D3D11/QueryPoolD3D11.h:35
↓ 1 callersMethodGetQueryType
Source/Validation/QueryPoolVal.h:18
↓ 1 callersFunctionGetQueryTypeVK
Source/VK/ConversionVK.hpp:63
↓ 1 callersFunctionGetQueue
Source/D3D12/ImplD3D12.cpp:116
↓ 1 callersMethodGetQueue
Source/Validation/DeviceVal.hpp:122
↓ 1 callersMethodGetQueue
Source/D3D11/DeviceD3D11.hpp:536
↓ 1 callersMethodGetQueue
Source/D3D12/DeviceD3D12.hpp:860
↓ 1 callersMethodGetRootBindingIndex
Source/D3D11/PipelineLayoutD3D11.h:50
↓ 1 callersFunctionGetRootSignatureStageFlags
Source/D3D12/PipelineLayoutD3D12.hpp:3
↓ 1 callersFunctionGetSamplerMipmapMode
Source/VK/ConversionVK.h:203
↓ 1 callersFunctionGetSdrLuminance
Source/Shared/SharedExternal.hpp:211
↓ 1 callersMethodGetTextures
Source/Validation/SwapChainVal.hpp:8
↓ 1 callersMethodGetTextures
Source/D3D11/SwapChainD3D11.hpp:163
↓ 1 callersMethodGetTextures
Source/D3D12/SwapChainD3D12.hpp:164
↓ 1 callersMethodGetTextures
Source/VK/SwapChainVK.hpp:334
↓ 1 callersFunctionGetTopology
Source/VK/ConversionVK.h:64
↓ 1 callersMethodGetUpdateScratchBufferSize
Source/Validation/AccelerationStructureVal.hpp:13
↓ 1 callersMethodGetUpdateScratchBufferSize
Source/D3D12/AccelerationStructureD3D12.h:22
↓ 1 callersMethodGetUpdateScratchBufferSize
Source/VK/AccelerationStructureVK.h:43
↓ 1 callersFunctionGetUpscalerProps
Source/VK/ImplVK.cpp:1036
↓ 1 callersMethodGetVertexStreamStride
Source/D3D11/PipelineD3D11.h:28
↓ 1 callersMethodGetVertexStreamStride
Source/D3D12/PipelineD3D12.h:37
↓ 1 callersMethodGetVertexStreamStride
Source/VK/PipelineVK.h:29
↓ 1 callersMethodHasBoundResources
Source/Validation/MemoryVal.hpp:14
↓ 1 callersMethodHasNvExt
Source/D3D12/DeviceD3D12.h:67
↓ 1 callersMethodIsBufferView
Source/Validation/DescriptorVal.h:41
↓ 1 callersMethodIsDeferredContextEmulated
Source/D3D11/DeviceD3D11.h:44
↓ 1 callersMethodIsDepthReadonly
Source/Validation/DescriptorVal.h:77
↓ 1 callersMethodIsDepthWritable
Source/VK/DescriptorVK.h:86
↓ 1 callersMethodIsGraphicsPipelineLayout
Source/D3D12/PipelineLayoutD3D12.h:35
↓ 1 callersMethodIsIntegerFormat
Source/D3D11/DescriptorD3D11.h:49
↓ 1 callersMethodIsIntegerFormat
Source/D3D12/DescriptorD3D12.h:34
↓ 1 callersFunctionIsInternalVideoOutput
Returns true if this is an integrated display panel e.g. the screen attached to tablets or laptops
Source/Shared/SharedExternal.hpp:108
↓ 1 callersFunctionIsShaderVisible
Source/D3D11/PipelineLayoutD3D11.hpp:44
↓ 1 callersMethodIsStencilReadonly
Source/Validation/DescriptorVal.h:81
↓ 1 callersMethodIsStencilWritable
Source/VK/DescriptorVK.h:90
↓ 1 callersFunctionIsUpscalerSupported
Source/VK/ImplVK.cpp:1030
↓ 1 callersMethodLatencySleep
Source/Validation/SwapChainVal.hpp:51
↓ 1 callersMethodLatencySleep
Source/D3D11/SwapChainD3D11.hpp:236
↓ 1 callersMethodLatencySleep
Source/D3D12/SwapChainD3D12.hpp:237
↓ 1 callersMethodLatencySleep
Source/VK/SwapChainVK.hpp:457
↓ 1 callersMethodLeaveCriticalSection
Source/D3D11/DeviceD3D11.h:55
↓ 1 callersMethodMap
Source/Validation/BufferVal.hpp:8
↓ 1 callersMethodMap
Source/D3D12/BufferD3D12.hpp:93
↓ 1 callersMethodMap
Source/VK/BufferVK.hpp:94
↓ 1 callersFunctionNRIFormatToDXGIFormat
Source/Shared/SharedExternal.hpp:103
↓ 1 callersFunctionNgxDecrRef
Source/Shared/Upscaler.hpp:378
↓ 1 callersMethodPresent
Source/Validation/SwapChainVal.hpp:31
↓ 1 callersMethodPresent
Source/D3D11/SwapChainD3D11.hpp:182
↓ 1 callersMethodPresent
Source/D3D12/SwapChainD3D12.hpp:183
↓ 1 callersMethodPresent
Source/VK/SwapChainVK.hpp:366
↓ 1 callersFunctionQueryLatestDevice
Source/D3D11/DeviceD3D11.hpp:5
↓ 1 callersFunctionQueryLatestDevice
Source/D3D12/DeviceD3D12.hpp:3
↓ 1 callersFunctionQueryLatestSwapChain
Source/D3D11/SwapChainD3D11.hpp:17
↓ 1 callersFunctionQueryLatestSwapChain
Source/D3D12/SwapChainD3D12.hpp:17
↓ 1 callersMethodQueueSignal
Source/D3D11/FenceD3D11.hpp:28
↓ 1 callersMethodQueueSignal
Source/D3D12/FenceD3D12.hpp:15
↓ 1 callersMethodQueueWait
Source/D3D11/FenceD3D11.hpp:38
↓ 1 callersMethodQueueWait
Source/D3D12/FenceD3D12.hpp:20
↓ 1 callersMethodReadbackTextureToBuffer
Source/Validation/CommandBufferVal.hpp:393
↓ 1 callersMethodReadbackTextureToBuffer
Source/D3D11/CommandBufferEmuD3D11.hpp:682
↓ 1 callersMethodReadbackTextureToBuffer
Source/D3D12/CommandBufferD3D12.hpp:698
↓ 1 callersMethodReadbackTextureToBuffer
Source/VK/CommandBufferVK.hpp:668
↓ 1 callersMethodReportBoundResources
Source/Validation/MemoryVal.hpp:19
↓ 1 callersMethodReportMessage
Source/Shared/SharedExternal.hpp:833
↓ 1 callersMethodReset
Source/VK/DescriptorSetVK.hpp:19
↓ 1 callersMethodResetAttachments
Source/D3D12/CommandBufferD3D12.h:38
↓ 1 callersMethodResetQueries
Source/VK/CommandBufferVK.hpp:883
↓ 1 callersMethodResolveTexture
Source/Validation/CommandBufferVal.hpp:373
← previousnext →501–600 of 2,050, ranked by callers