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Method set

UnitTests/UnitTest_TextureAnimations/MyGUI_LayerNodeAnimation.h:31–47  ·  view source on GitHub ↗

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29 };
30
31 void set(
32 float _l,
33 float _t,
34 float _r,
35 float _b,
36 float _z,
37 float _u1,
38 float _v1,
39 float _u2,
40 float _v2,
41 uint32 _colour)
42 {
43 vertex[CornerLT].set(_l, _t, _z, _u1, _v1, _colour);
44 vertex[CornerRT].set(_r, _t, _z, _u2, _v1, _colour);
45 vertex[CornerLB].set(_l, _b, _z, _u1, _v2, _colour);
46 vertex[CornerRB].set(_r, _b, _z, _u2, _v2, _colour);
47 }
48
49 Vertex vertex[VertexCount];
50 };

Callers 8

startDragMethod · 0.45
updateDragMethod · 0.45
overrideArrangeMethod · 0.45
getPositionMethod · 0.45
requestCoordItemFunction · 0.45
renderToTargetMethod · 0.45
checkTextureMethod · 0.45
animateMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected