| 29 | }; |
| 30 | |
| 31 | void set( |
| 32 | float _l, |
| 33 | float _t, |
| 34 | float _r, |
| 35 | float _b, |
| 36 | float _z, |
| 37 | float _u1, |
| 38 | float _v1, |
| 39 | float _u2, |
| 40 | float _v2, |
| 41 | uint32 _colour) |
| 42 | { |
| 43 | vertex[CornerLT].set(_l, _t, _z, _u1, _v1, _colour); |
| 44 | vertex[CornerRT].set(_r, _t, _z, _u2, _v1, _colour); |
| 45 | vertex[CornerLB].set(_l, _b, _z, _u1, _v2, _colour); |
| 46 | vertex[CornerRB].set(_r, _b, _z, _u2, _v2, _colour); |
| 47 | } |
| 48 | |
| 49 | Vertex vertex[VertexCount]; |
| 50 | }; |
no outgoing calls
no test coverage detected