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hub / github.com/MoeMod/CSMoE / dB_To_Radius

Function dB_To_Radius

engine/client/s_main.cpp:78–81  ·  view source on GitHub ↗

convert sound db level to approximate sound source radius, used only for determining how much of sound is obscured by world

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Callers 1

SND_GetGainObscuredFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected