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hub / github.com/MoeMod/CSMoE / S_RenderFrame

Function S_RenderFrame

engine/client/s_main.cpp:1511–1624  ·  view source on GitHub ↗

============ S_RenderFrame Called once each time through the main loop ============ */

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Callers 1

Host_ClientFrameFunction · 0.85

Calls 14

S_UpdateSoundFadeFunction · 0.85
S_UpdateAmbientSoundsFunction · 0.85
SND_SpatializeFunction · 0.85
SV_ActiveFunction · 0.85
CL_GetMaxClientsFunction · 0.85
Con_NXPrintfFunction · 0.85
VectorSetFunction · 0.85
S_StreamBackgroundTrackFunction · 0.85
S_StreamSoundTrackFunction · 0.85
S_UpdateChannelsFunction · 0.85
CL_IsInGameFunction · 0.70
CL_IsInMenuFunction · 0.70

Tested by

no test coverage detected