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hub / github.com/MoeMod/CSMoE / SND_PickDynamicChannel

Function SND_PickDynamicChannel

engine/client/s_main.cpp:277–348  ·  view source on GitHub ↗

================= SND_PickDynamicChannel Select a channel from the dynamic channel allocation area. For the given entity, override any other sound playing on the same channel (see code comments below for exceptions). ================= */

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Callers 2

S_StartSoundFunction · 0.85
S_RestoreSoundFunction · 0.85

Calls 2

S_IsClientFunction · 0.85
S_FreeChannelFunction · 0.85

Tested by

no test coverage detected