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hub / github.com/MoeMod/CSMoE / HUD_InitClientWeapons

Function HUD_InitClientWeapons

cl_dll/cs_wpn/cs_weapons.cpp:1098–1162  ·  view source on GitHub ↗

===================== HUD_InitClientWeapons Set up weapons, player and functions needed to run weapons code client-side. ===================== */

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Callers 1

HUD_WeaponsPostThinkFunction · 0.85

Calls 4

LuaCL_PrepEntityFunction · 0.85
HUD_PrepEntityFunction · 0.85
LuaNotifyCppEntityCreateFunction · 0.85
PrepEntityMethod · 0.80

Tested by

no test coverage detected