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Types & classes319 in github.com/MinamiChiwa/Trainers-Legend-G

↓ 194 callersClassImVec4
ImVec4: 4D vector used to store clipping rectangles, colors etc. [Compile-time configurable type]
src/imgui/imgui.h:266
↓ 11 callersClassQuaternion
src/camera/camera.cpp:106
↓ 11 callersClassVector3
src/camera/camera.cpp:25
↓ 6 callersClassImGuiStoragePair
src/imgui/imgui.h:2250
↓ 6 callersClassImVec2ih
Helper: ImVec2ih (2D vector, half-size integer, for long-term packed storage)
src/imgui/imgui_internal.h:492
↓ 6 callersClassMyDocument
Simplified structure to mimic a Document model
src/imgui/imgui_demo.cpp:7754
↓ 4 callersClassImFontConfig
Opaque interface to a font builder (stb_truetype or FreeType).
src/imgui/imgui.h:143
↓ 2 callersClassImColor
Helper to build glyph ranges from text/string data
src/imgui/imgui.h:146
↓ 2 callersClassImGuiPtrOrIndex
src/imgui/imgui_internal.h:1204
↓ 2 callersClassImGuiStyleMod
Storage of stack sizes for debugging/asserting
src/imgui/imgui_internal.h:145
↓ 2 callersClassImGuiTextRange
src/imgui/imgui.h:2203
↓ 2 callersClassImGuiWindowSettings
Temporary storage for one window (that's the data which in theory we could ditch at the end of the frame, in practice we currently keep it for each wi
src/imgui/imgui_internal.h:156
↓ 2 callersClassMyItem
src/imgui/imgui_demo.cpp:3644
↓ 1 callersClassBaseChoice
utils/convert_db_data.py:16
↓ 1 callersClassDbDataItem
utils/convert_db_data.py:80
↓ 1 callersClassImDrawChannel
Forward declarations
src/imgui/imgui.h:133
↓ 1 callersClassImDrawCmd
Temporary storage to output draw commands out of order, used by ImDrawListSplitter and ImDrawList::ChannelsSplit()
src/imgui/imgui.h:134
↓ 1 callersClassImDrawList
All draw command lists required to render the frame + pos/size coordinates to use for the projection matrix.
src/imgui/imgui.h:136
↓ 1 callersClassImDrawListSharedData
Helper to build a ImDrawData instance
src/imgui/imgui_internal.h:125
↓ 1 callersClassImGuiKeyRoutingData
Routing table entry (sizeof() == 16 bytes)
src/imgui/imgui_internal.h:1299
↓ 1 callersClassImGuiListClipperData
Temporary clipper data, buffers shared/reused between instances
src/imgui/imgui_internal.h:1399
↓ 1 callersClassImGuiOldColumns
Storage data for a single column for legacy Columns() api
src/imgui/imgui_internal.h:141
↓ 1 callersClassImGuiStackLevelInfo
src/imgui/imgui_internal.h:1682
↓ 1 callersClassImGuiTabBar
Stacked style modifier, backup of modified data so we can restore it
src/imgui/imgui_internal.h:146
↓ 1 callersClassImGuiTabItem
Storage for a tab bar
src/imgui/imgui_internal.h:147
↓ 1 callersClassImGuiTableColumn
Storage for a table
src/imgui/imgui_internal.h:149
↓ 1 callersClassImGuiTableColumnSettings
sizeof() ~ 12
src/imgui/imgui_internal.h:2665
↓ 1 callersClassImGuiTableInstanceData
Storage for one column of a table
src/imgui/imgui_internal.h:150
↓ 1 callersClassImGuiTableSettings
Temporary storage for one table (one per table in the stack), shared between tables.
src/imgui/imgui_internal.h:152
↓ 1 callersClassImGuiWindow
Storage for a column .ini settings
src/imgui/imgui_internal.h:154
↓ 1 callersClassPostEffectUpdateInfo_DOF
src/umaHook/liveData.hpp:194
↓ 1 callersClassPostFilmUpdateInfo
src/umaHook/liveData.hpp:236
↓ 1 callersClassQuaternion_t
UnityEngine.Quaternion
src/il2cpp/il2cpp_symbols.hpp:49
↓ 1 callersClassUmaRaceMotionData
src/umagui/guiShowData.hpp:103
ClassBACKUP_DX11_STATE
Backup DX state that will be modified to restore it afterwards (unfortunately this is very ugly looking and verbose. Close your eyes!)
src/imgui/imgui_impl_dx11.cpp:198
ClassBindingParam
src/hook.cpp:116
ClassCameraData
src/umagui/guiShowData.hpp:417
ClassCameraMoveState
src/camera/camera.cpp:1322
EnumCameraType
src/stdinclude.hpp:77
ClassCharaFootLightUpdateInfo
src/umagui/guiShowData.hpp:343
ClassCharaFootLightUpdateInfo
src/umaHook/liveData.hpp:494
ClassCharacterSystemTextData
src/local/local.hpp:32
ClassCharacterSystemTextQuery
src/hook.cpp:206
ClassChoice
utils/convert_db_data.py:26
ClassCloseTrans
src/stdinclude.hpp:89
EnumColorBlend
src/umagui/guiShowData.hpp:249
ClassColor_t
UnityEngine.Color
src/il2cpp/il2cpp_symbols.hpp:6
ClassColumnIndex
src/hook.cpp:110
ClassCommandHandler
src/main.cpp:1622
EnumContentsType
Expose a few Borders related flags interactively
src/imgui/imgui_demo.cpp:3888
ClassCsEnum_t
src/il2cpp/il2cpp_symbols.hpp:71
ClassCustomConstraints
src/imgui/imgui_demo.cpp:7302
EnumDofBlur
src/umagui/guiShowData.hpp:199
EnumDofQuality
src/umagui/guiShowData.hpp:194
ClassEffectValue
utils/convert_db_data.py:9
EnumElement
src/imgui/imgui_demo.cpp:743
ClassEnumDesc
src/imgui/imgui_demo.cpp:3708
ClassEventChoice
src/eventHelper/eventHelper.hpp:7
ClassEventInfo
src/eventHelper/eventHelper.hpp:13
ClassEventInfoDisplay
src/umagui/guiShowData.hpp:503
ClassExampleAppConsole
src/imgui/imgui_demo.cpp:6537
ClassExampleAppDocuments
src/imgui/imgui_demo.cpp:7809
ClassExampleAppLog
src/imgui/imgui_demo.cpp:6902
ClassExposureUpdateInfo
src/umagui/guiShowData.hpp:329
ClassExposureUpdateInfo
src/umaHook/liveData.hpp:448
ClassFieldInfo
src/il2cpp/il2cpp_symbols.hpp:208
ClassFunc
src/imgui/imgui.cpp:13516
ClassFuncs
src/imgui/imgui.cpp:13364
ClassFuncs
Simplified one-liner Combo() using an accessor function
src/imgui/imgui_demo.cpp:1149
ClassFunctionInfo
src/stdinclude.hpp:104
EnumGUILangType
src/umagui/guiLanguage.hpp:9
ClassGiteeAutoUpdateService
src/auto_update/auto_update.cpp:14
ClassGithubAutoUpdateService
src/auto_update/auto_update.cpp:63
ClassGlobalLightUpdateInfo
src/umagui/guiShowData.hpp:354
ClassGlobalLightUpdateInfo
src/umaHook/liveData.hpp:525
ClassHashLib
resources/text_dumper/HashLib.cs:5
ClassIAutoUpdateService
src/auto_update/auto_update.hpp:16
ClassID3D11Device
src/imgui/imgui_impl_dx11.h:16
ClassID3D11DeviceContext
src/imgui/imgui_impl_dx11.h:17
ClassILiveUpdateInfo
src/umaHook/liveData.hpp:65
ClassILocalizationQuery
src/hook.cpp:124
ClassIMGUI_API
src/imgui/imgui_internal.h:502
ClassIl2CppArraySize
src/il2cpp/il2cpp_symbols.hpp:238
ClassIl2CppArraySize_t
src/il2cpp/il2cpp_symbols.hpp:268
ClassIl2CppClassHead
src/il2cpp/il2cpp_symbols.hpp:277
ClassIl2CppException
src/il2cpp/il2cpp_symbols.hpp:247
ClassIl2CppObject
src/il2cpp/il2cpp_symbols.hpp:228
ClassIl2CppReflectionType
src/il2cpp/il2cpp_symbols.hpp:285
ClassIl2CppString
not real Il2CppString class
src/il2cpp/il2cpp_symbols.hpp:119
ClassIl2CppType
src/il2cpp/il2cpp_symbols.hpp:169
EnumIl2CppTypeEnum
src/il2cpp/il2cpp_symbols.hpp:127
ClassImBitArray
src/imgui/imgui_internal.h:564
ClassImBitVector
src/imgui/imgui_internal.h:122
ClassImChunkStream
src/imgui/imgui_internal.h:683
ClassImDrawCmdHeader
[Internal] For use by ImDrawList
src/imgui/imgui.h:2470
EnumImDrawCornerFlags_
src/imgui/imgui.h:3077
ClassImDrawData
A single draw command within a parent ImDrawList (generally maps to 1 GPU draw call, unless it is a callback)
src/imgui/imgui.h:135
ClassImDrawDataBuilder
An axis-aligned rectangle (2 points)
src/imgui/imgui_internal.h:124
EnumImDrawFlags_
Flags for ImDrawList functions (Legacy: bit 0 must always correspond to ImDrawFlags_Closed to be backward compatible with old API using a bool. Bits 1
src/imgui/imgui.h:2504
EnumImDrawListFlags_
Flags for ImDrawList instance. Those are set automatically by ImGui:: functions from ImGuiIO settings, and generally not manipulated directly. It is h
src/imgui/imgui.h:2524
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