| 27 | } |
| 28 | |
| 29 | static void create_libs(lua::State* L) { |
| 30 | openlib(L, "audio", audiolib); |
| 31 | openlib(L, "block", blocklib); |
| 32 | openlib(L, "console", consolelib); |
| 33 | openlib(L, "core", corelib); |
| 34 | openlib(L, "file", filelib); |
| 35 | openlib(L, "gui", guilib); |
| 36 | openlib(L, "input", inputlib); |
| 37 | openlib(L, "inventory", inventorylib); |
| 38 | openlib(L, "item", itemlib); |
| 39 | openlib(L, "json", jsonlib); |
| 40 | openlib(L, "mat4", mat4lib); |
| 41 | openlib(L, "pack", packlib); |
| 42 | openlib(L, "player", playerlib); |
| 43 | openlib(L, "quat", quatlib); |
| 44 | openlib(L, "time", timelib); |
| 45 | openlib(L, "toml", tomllib); |
| 46 | openlib(L, "vec2", vec2lib); |
| 47 | openlib(L, "vec3", vec3lib); |
| 48 | openlib(L, "vec4", vec4lib); |
| 49 | openlib(L, "world", worldlib); |
| 50 | |
| 51 | openlib(L, "entities", entitylib); |
| 52 | openlib(L, "cameras", cameralib); |
| 53 | |
| 54 | // components |
| 55 | openlib(L, "__skeleton", skeletonlib); |
| 56 | openlib(L, "__rigidbody", rigidbodylib); |
| 57 | openlib(L, "__transform", transformlib); |
| 58 | |
| 59 | addfunc(L, "print", lua::wrap<l_print>); |
| 60 | } |
| 61 | |
| 62 | void lua::initialize() { |
| 63 | logger.info() << LUA_VERSION; |
no test coverage detected