| 82 | } |
| 83 | |
| 84 | void ViewportGL::free() |
| 85 | { |
| 86 | if ( !inited_ ) |
| 87 | return; |
| 88 | if ( !Viewer::constInstance()->isGLInitialized() || !loadGL() ) |
| 89 | return; |
| 90 | |
| 91 | GL_EXEC( glDeleteVertexArrays( 1, &add_line_vao ) ); |
| 92 | GL_EXEC( glDeleteBuffers( 1, &add_line_vbo ) ); |
| 93 | GL_EXEC( glDeleteBuffers( 1, &add_line_colors_vbo ) ); |
| 94 | |
| 95 | GL_EXEC( glDeleteVertexArrays( 1, &add_point_vao ) ); |
| 96 | GL_EXEC( glDeleteBuffers( 1, &add_point_vbo ) ); |
| 97 | GL_EXEC( glDeleteBuffers( 1, &add_point_colors_vbo ) ); |
| 98 | |
| 99 | GL_EXEC( glDeleteVertexArrays( 1, &border_line_vao ) ); |
| 100 | GL_EXEC( glDeleteBuffers( 1, &border_line_vbo ) ); |
| 101 | |
| 102 | pickFBO_.del(); |
| 103 | inited_ = false; |
| 104 | } |
| 105 | |
| 106 | void ViewportGL::drawBorder( const Box2f& rectf, const Color& color ) const |
| 107 | { |
no test coverage detected