| 407 | } |
| 408 | |
| 409 | void ViewportGL::PickTextureFrameBuffer::del() |
| 410 | { |
| 411 | if ( framebuffer_ == 0 ) |
| 412 | return; |
| 413 | GL_EXEC( glDeleteTextures( 1, &colorTexture_ ) ); |
| 414 | GL_EXEC( glDeleteFramebuffers( 1, &framebuffer_ ) ); |
| 415 | GL_EXEC( glDeleteRenderbuffers( 1, &renderbuffer_ ) ); |
| 416 | } |
| 417 | |
| 418 | void ViewportGL::PickTextureFrameBuffer::bind( bool read ) |
| 419 | { |