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hub / github.com/MeshInspector/MeshLib / bindDefault

Method bindDefault

source/MRViewer/MRRenderGLHelpers.cpp:226–232  ·  view source on GitHub ↗

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224}
225
226void FramebufferData::bindDefault()
227{
228 GL_EXEC( glBindFramebuffer( GL_DRAW_FRAMEBUFFER, 0 ) );
229 GL_EXEC( glBindFramebuffer( GL_READ_FRAMEBUFFER, 0 ) );
230 GL_EXEC( glBindFramebuffer( GL_FRAMEBUFFER, 0 ) );
231 isBound_ = false;
232}
233
234void FramebufferData::bindTexture( bool color, bool depth )
235{

Callers 1

unbindMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected