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github.com/LuisaGroup/LuisaRender
/ types & classes
Types & classes
418 in github.com/LuisaGroup/LuisaRender
⨍
Functions
2,001
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Types & classes
418
↓ 9 callers
Class
TopOrBottom
src/surfaces/layered.cpp:63
↓ 8 callers
Class
GeometryIndex
tools/disney2luisa.py:153
↓ 5 callers
Class
SampledSpectrum
src/util/spec.h:53
↓ 4 callers
Class
Complex
src/util/complex.h:10
↓ 2 callers
Class
ConverterInfo
tools/disney2luisa.py:15
↓ 2 callers
Class
HenyeyGreenstein
https://pbr-book.org/3ed-2018/Volume_Scattering/Phase_Functions#PhaseHG
src/phasefunctions/henyey_greenstein.cpp:12
↓ 2 callers
Class
MicrofacetReflection
src/util/scattering.h:144
↓ 2 callers
Class
SchlickFresnel
src/surfaces/mirror.cpp:67
↓ 2 callers
Class
TrowbridgeReitzDistribution
src/util/scattering.h:50
↓ 1 callers
Class
HomogeneousMediumClosure
src/media/homogeneous.cpp:47
↓ 1 callers
Class
PSSMLTSampler
src/integrators/pssmlt.cpp:43
↓ 1 callers
Class
SDEdge
src/util/loop_subdiv.cpp:77
Class
Accumulation
src/base/film.h:15
Class
AggregatedRayQueue
src/integrators/wave_path_v2.cpp:349
Class
AggregatedRayQueue
src/integrators/megawave.cpp:130
Class
AliasEntry
src/util/sampling.h:29
Class
AuxiliaryBuffer
src/integrators/aov.cpp:145
Class
AuxiliaryBuffer
src/integrators/nfor.cpp:140
Class
AuxiliaryBufferPathTracing
src/integrators/aov.cpp:32
Class
AuxiliaryBufferPathTracing
src/integrators/nfor.cpp:28
Class
AuxiliaryBufferPathTracingInstance
src/integrators/aov.cpp:106
Class
AuxiliaryBufferPathTracingInstance
src/integrators/nfor.cpp:99
Class
Barrier
src/util/thread_pool.cpp:52
Class
BoxFilter
src/filters/box.cpp:10
Class
Bump2NormalTexture
src/textures/bump2normal.cpp:15
Class
Bump2NormalTextureInstance
src/textures/bump2normal.cpp:39
Class
BxDF
src/util/scattering.h:103
Class
Camera
src/base/camera.h:27
Class
Camera
src/base/scene.h:23
Class
CheckerboardTexture
src/textures/checkerboard.cpp:11
Class
CheckerboardTextureInstance
src/textures/checkerboard.cpp:63
Class
ClipPlaneCameraWrapper
src/base/camera.h:118
Class
Closure
src/base/medium.h:95
Class
Closure
src/base/surface.h:70
Class
Closure
src/base/light.h:51
Class
ColorFilm
src/films/color.cpp:19
Class
ColorFilmInstance
src/films/color.cpp:56
Class
Combined
src/environments/combined.cpp:17
Class
CombinedInstance
src/environments/combined.cpp:41
Class
CommandBuffer
src/base/scene_node.h:17
Class
CommandBuffer
src/util/command_buffer.h:15
Class
ComplexIOR
src/surfaces/metal.cpp:32
Class
ConcatTexture
src/textures/concat.cpp:11
Class
ConcatTextureInstance
src/textures/concat.cpp:102
Class
Config
src/base/scene.h:47
Class
ConstantTexture
src/textures/constant.cpp:12
Class
ConstantTextureInstance
src/textures/constant.cpp:57
Class
Context
src/surfaces/mirror.cpp:84
Class
Context
src/surfaces/matte.cpp:61
Class
Context
src/surfaces/mix.cpp:87
Class
Context
src/surfaces/layered.cpp:202
Class
Context
src/surfaces/glass.cpp:131
Class
Context
src/surfaces/metal.cpp:211
Class
Coord2D
src/base/texture_mapping.h:22
Class
CounterBuffer
src/util/counter_buffer.h:18
Class
Decode
src/base/spectrum.h:28
Class
DecomposedTransform
src/util/xform.h:32
Class
Device
src/base/scene_node.h:15
Class
DiffuseLight
src/lights/diffuse.cpp:13
Class
DiffuseLightClosure
src/lights/diffuse.cpp:58
Class
DiffuseLightInstance
src/lights/diffuse.cpp:35
Class
DimensionalFrame
src/integrators/megawave.cpp:197
Class
DirectLighting
src/integrators/direct.cpp:14
Class
DirectLightingInstance
src/integrators/direct.cpp:50
Class
Directional
src/environments/directional.cpp:18
Class
DirectionalInstance
src/environments/directional.cpp:58
Class
DisneyClearcoat
src/surfaces/disney.cpp:220
Class
DisneyClosureImpl
src/surfaces/disney.cpp:351
Class
DisneyClosureImplBase
src/surfaces/disney.cpp:335
Class
DisneyContext
src/surfaces/disney.cpp:307
Class
DisneyDiffuse
src/surfaces/disney.cpp:110
Class
DisneyFakeSS
"Fake" subsurface scattering lobe, based on the Hanrahan-Krueger BRDF approximation of the BSSRDF.
src/surfaces/disney.cpp:132
Class
DisneyFresnel
Specialized Fresnel function used for the specular component, based on a mixture between dielectric and the Schlick Fresnel approximation.
src/surfaces/disney.cpp:280
Class
DisneyMicrofacetDistribution
src/surfaces/disney.cpp:300
Class
DisneyRetro
src/surfaces/disney.cpp:161
Class
DisneySheen
src/surfaces/disney.cpp:187
Class
DisneySurface
src/surfaces/disney.cpp:16
Class
DisneySurfaceClosure
src/surfaces/disney.cpp:856
Class
DisneySurfaceInstance
src/surfaces/disney.cpp:900
Class
Display
src/base/integrator.h:17
Class
Display
src/films/display.cpp:18
Class
DisplayInstance
src/films/display.cpp:114
Enum
DumpStrategy
src/integrators/aov.cpp:35
Enum
DumpStrategy
src/integrators/nfor.cpp:31
Enum
Encoding
src/textures/image.cpp:17
Class
Environment
src/base/environment.h:15
Class
Environment
src/base/scene.h:33
Class
Evaluation
src/base/medium.h:47
Class
Evaluation
src/base/surface.h:43
Class
Evaluation
src/base/light.h:31
Class
Evaluation
src/integrators/mega_vpt_naive.cpp:47
Class
Evaluation
src/integrators/gpt.cpp:60
Class
Film
src/base/scene.h:24
Class
Film
src/base/film.h:12
Class
Filter
src/base/scene.h:25
Class
Filter
src/base/filter.h:14
Class
Frame
src/base/surface.h:28
Class
Frame
src/util/frame.h:16
Class
Fresnel
src/util/scattering.h:69
Class
FresnelBlend
src/util/scattering.h:196
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