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Functions2,001 in github.com/LuisaGroup/LuisaRender

↓ 3 callersFunctionone_minus_sqr
src/util/frame.h:49
↓ 3 callersMethodparallel
src/util/thread_pool.h:75
↓ 3 callersFunctionparse_exr_header
src/util/imageio.cpp:20
↓ 3 callersMethodpixels
src/util/imageio.h:43
↓ 3 callersFunctionpolynomial
src/util/spec.h:49
↓ 3 callersMethodprepare
src/films/color.cpp:136
↓ 3 callersMethodradius
src/base/filter.h:56
↓ 3 callersMethodradius
src/integrators/megapm.cpp:280
↓ 3 callersMethodread_beta
src/integrators/wave_path.cpp:77
↓ 3 callersMethodread_beta
src/integrators/wave_path_readback.cpp:77
↓ 3 callersMethodread_beta
src/integrators/wave_path_v2.cpp:123
↓ 3 callersMethodread_hit
src/integrators/wave_path_v2.cpp:141
↓ 3 callersMethodrecord
src/util/counter_buffer.cpp:13
↓ 3 callersMethodreference
src/sdl/scene_desc.cpp:21
↓ 3 callersFunctionreindex_vertices
(v, iv)
tools/split_obj.py:6
↓ 3 callersMethods
src/util/frame.h:31
↓ 3 callersFunctionsample_discrete
src/util/sampling.cpp:162
↓ 3 callersMethodsample_p
src/phasefunctions/henyey_greenstein.cpp:28
↓ 3 callersFunctionsample_uniform_disk_concentric
src/util/sampling.cpp:13
↓ 3 callersFunctionsample_uniform_triangle
src/util/sampling.cpp:89
↓ 3 callersMethodsample_wh
src/util/scattering.cpp:233
↓ 3 callersFunctionsave
src/integrators/pssmlt.cpp:208
↓ 3 callersMethodsave
src/integrators/gpt.cpp:199
↓ 3 callersMethodset_column
src/sdl/scene_node_desc.h:125
↓ 3 callersFunctionshape_group
()
tools/disney2luisa.py:60
↓ 3 callersFunctionspec_to_xyz
src/textures/nishita_precompute.cpp:121
↓ 3 callersFunctionspherical_direction
src/util/scattering.cpp:80
↓ 3 callersMethodstream
src/util/command_buffer.h:25
↓ 3 callersMethodtag_counter
src/integrators/wave_path_v2.cpp:283
↓ 3 callersMethodtex3d
src/base/pipeline.h:221
↓ 3 callersFunctiontranspose_matrix4_list
(m: list)
tools/disney2luisa.py:119
↓ 3 callersMethodtriangle
src/base/geometry.cpp:313
↓ 3 callersMethodtwo_sided
src/lights/diffuse.cpp:28
↓ 3 callersFunctionuniform_uint_to_float
src/util/rng.cpp:128
↓ 3 callersMethoduv
src/base/interaction.h:100
↓ 3 callersMethodvnum
SDFace Methods
src/util/loop_subdiv.cpp:59
↓ 3 callersMethodworld_max
src/base/geometry.h:100
↓ 3 callersMethodworld_min
src/base/geometry.h:99
↓ 3 callersFunctionwrite_geo_force
(name: str, geo_lines: dict)
tools/disney2luisa.py:224
↓ 3 callersMethodwrite_grid_len
src/integrators/megapm.cpp:191
↓ 3 callersMethodwrite_ray
src/integrators/wave_path_v2.cpp:144
↓ 2 callersFunction$while
src/integrators/mega_volume_path.cpp:122
↓ 2 callersFunctionFrDielectric
(eta: np.array, cosThetaI: float)
tools/diffuse_fresnel.py:40
↓ 2 callersFunctionFrDiffuse
(eta: np.array, sampleCount: int)
tools/diffuse_fresnel.py:52
↓ 2 callersMethodG
src/util/scattering.cpp:113
↓ 2 callersFunctionGTR1
src/surfaces/disney.cpp:207
↓ 2 callersFunctionSKY_nishita_skymodel_precompute_sun
src/textures/nishita_precompute.cpp:336
↓ 2 callersFunctionSKY_nishita_skymodel_precompute_texture
src/textures/nishita_precompute.cpp:303
↓ 2 callersMethodSample_p
src/surfaces/layered.cpp:50
↓ 2 callersFunctionSchlickR0FromEta
For a dielectric, R(0) = (eta - 1)^2 / (eta + 1)^2, assuming we're coming from air..
src/surfaces/disney.cpp:106
↓ 2 callersMethod_decide_alpha_channel
src/base/surface.h:174
↓ 2 callersMethodaccumulate
src/base/film.cpp:13
↓ 2 callersMethodadd_gradient
src/integrators/gpt.cpp:101
↓ 2 callersFunctionagx
(x: np.ndarray)
tools/tonemap.py:171
↓ 2 callersMethodalbedo
src/util/scattering.h:193
↓ 2 callersMethodalpha
src/util/scattering.h:47
↓ 2 callersFunctionatmosphere_intersection
src/textures/nishita_precompute.cpp:168
↓ 2 callersFunctionbeta
src/util/loop_subdiv.cpp:120
↓ 2 callersMethodbuild
src/base/geometry.cpp:12
↓ 2 callersMethodcatch_counter
src/integrators/wave_path_v2.cpp:344
↓ 2 callersMethodchannels
src/textures/bump2normal.cpp:33
↓ 2 callersFunctioncheck_not_in_worker_thread
src/util/thread_pool.cpp:38
↓ 2 callersMethodclamp
src/base/film.h:54
↓ 2 callersMethodclear
src/util/counter_buffer.cpp:21
↓ 2 callersFunctioncompute_cie_y_integral
()
tools/cie_y_integral.py:101
↓ 2 callersFunctionconvert_glass_material
(out_file, material: dict, alpha="")
tools/tungsten2luisa.py:83
↓ 2 callersFunctionconvert_material
(out_file, material: dict, alpha="")
tools/tungsten2luisa.py:151
↓ 2 callersMethodcreate
src/base/scene.cpp:201
↓ 2 callersFunctioncreate_main_scene_file
(converter_info: ConverterInfo)
tools/disney2luisa.py:757
↓ 2 callersMethoddecode_illuminant
src/spectra/srgb.cpp:48
↓ 2 callersFunctiondecompose
src/util/xform.cpp:12
↓ 2 callersMethoddefine
src/sdl/scene_node_desc.cpp:21
↓ 2 callersMethoddefine_root
src/sdl/scene_desc.cpp:76
↓ 2 callersFunctiondensity_mie
src/textures/nishita_precompute.cpp:136
↓ 2 callersFunctiondensity_ozone
src/textures/nishita_precompute.cpp:140
↓ 2 callersFunctiondensity_rayleigh
Atmosphere volume models */
src/textures/nishita_precompute.cpp:132
↓ 2 callersMethoddump_strategy
src/integrators/nfor.cpp:91
↓ 2 callersFunctionequal
src/util/medium_tracker.cpp:12
↓ 2 callersMethodevaluate
src/environments/combined.cpp:52
↓ 2 callersMethodevaluate
src/surfaces/mirror.cpp:74
↓ 2 callersMethodevaluate_unbounded_spectrum
src/base/texture.cpp:34
↓ 2 callersFunctionevent
src/integrators/mega_vpt.cpp:54
↓ 2 callersFunctionevent
src/integrators/mega_volume_path.cpp:61
↓ 2 callersFunctionface_forward
src/util/scattering.cpp:76
↓ 2 callersFunctionfresnel_conductor
src/util/scattering.cpp:54
↓ 2 callersFunctiongenerate_1d
src/samplers/pmj02bn.cpp:179
↓ 2 callersFunctiongenerate_1d
src/integrators/pssmlt.cpp:238
↓ 2 callersMethodgeometry_point
src/base/geometry.cpp:325
↓ 2 callersMethodhas_vertex_normal
src/base/shape.cpp:32
↓ 2 callersFunctionidentity_list
(dim: int)
tools/disney2luisa.py:111
↓ 2 callersMethodinstance_id
src/base/interaction.h:101
↓ 2 callersMethodintersection_offset_factor
src/base/scene.cpp:50
↓ 2 callersMethodis_black
src/environments/combined.cpp:36
↓ 2 callersMethodis_internal
src/sdl/scene_node_desc.h:190
↓ 2 callersMethodis_reflective
src/base/surface.h:154
↓ 2 callersMethodlarge_step_probability
src/integrators/pssmlt.cpp:295
↓ 2 callersFunctionlevenshtein_distance
(s1: str, s2: str)
tools/disney2luisa.py:77
↓ 2 callersMethodline
src/sdl/scene_node_desc.h:122
↓ 2 callersFunctionlinear_srgb_to_cie_xyz
src/util/colorspace.h:28
↓ 2 callersFunctionload_element
(file_name: str)
tools/mitsuba2tungsten.py:444
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