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Functions2,001 in github.com/LuisaGroup/LuisaRender

Method_evaluate
src/surfaces/matte.cpp:87
Method_evaluate
src/surfaces/mix.cpp:159
Method_evaluate
src/surfaces/layered.cpp:255
Method_evaluate
src/surfaces/glass.cpp:169
Method_evaluate
src/surfaces/metal.cpp:235
Method_evaluate_local
src/surfaces/disney.cpp:481
Method_evaluate_local
src/surfaces/disney.cpp:729
Function_evaluate_pt
src/lights/diffuse.cpp:58
Method_evaluate_static_albedo_spectrum
src/base/texture.cpp:59
Method_evaluate_static_illuminant_spectrum
src/base/texture.cpp:73
Method_evaluate_static_unbounded_spectrum
src/base/texture.cpp:66
Method_event
src/integrators/mega_vpt_naive.cpp:69
Method_fast_owen_scramble
src/samplers/padded_sobol.cpp:34
Method_fast_owen_scramble
src/samplers/sobol.cpp:40
Method_fast_owen_scramble
src/samplers/zsobol.cpp:42
Method_fma
src/spectra/hero.cpp:23
Method_generate_mipmaps_gamma
src/textures/image.cpp:192
Method_generate_mipmaps_linear
src/textures/image.cpp:196
Method_generate_mipmaps_sRGB
src/textures/image.cpp:200
Method_generate_ray_in_camera_space
src/base/camera.h:147
Method_generate_ray_in_camera_space
src/cameras/pinhole.cpp:60
Method_generate_ray_in_camera_space
src/cameras/thin_lens.cpp:91
Method_generate_ray_in_camera_space
src/cameras/ortho.cpp:52
Method_get
src/sdl/scene_parser.cpp:129
Method_get_sample_index
src/samplers/zsobol.cpp:38
Method_inverse_smooth_step
src/spectra/hero.cpp:52
Method_linear_to_srgb
src/films/display.cpp:261
Method_load_byte
src/util/imageio.cpp:249
Method_load_float
src/util/imageio.cpp:180
Method_load_half
src/util/imageio.cpp:210
Method_load_image
src/textures/image.cpp:34
Method_load_int
src/util/imageio.cpp:289
Method_load_short
src/util/imageio.cpp:269
Method_match
src/sdl/scene_parser.cpp:94
Method_mix
src/surfaces/mix.cpp:93
Method_mul_u32
src/tests/test_u64.cpp:30
Method_node_identifier
src/sdl/scene_desc.h:15
Method_parse_base_node
src/sdl/scene_parser.cpp:409
Method_parse_bool_list_values
src/sdl/scene_parser.cpp:345
Method_parse_define
src/sdl/scene_parser.cpp:434
Method_parse_global_node
src/sdl/scene_parser.cpp:268
Method_parse_import
src/sdl/scene_parser_json.cpp:126
Method_parse_macro
src/sdl/scene_parser.cpp:420
Method_parse_node
src/sdl/scene_parser_json.cpp:32
Method_parse_node_body
src/sdl/scene_parser.cpp:291
Method_parse_node_list_values
src/sdl/scene_parser.cpp:358
Method_parse_number_list_values
src/sdl/scene_parser.cpp:332
Method_parse_root
src/sdl/scene_parser_json.cpp:152
Method_parse_root_node
src/sdl/scene_parser.cpp:264
Method_parse_source
src/sdl/scene_parser.cpp:72
Method_parse_string_list_values
src/sdl/scene_parser.cpp:388
Method_parse_value_list
src/sdl/scene_parser.cpp:316
Method_peek
src/sdl/scene_parser.cpp:105
Method_permutation_element
src/samplers/pmj02bn.cpp:56
Method_permutation_element
src/samplers/padded_sobol.cpp:59
Method_pmj02bn_sample
src/samplers/pmj02bn.cpp:49
Method_primary_sample_index
src/integrators/pssmlt.cpp:91
Method_process_shape
src/base/geometry.cpp:30
Method_property_convert
src/sdl/scene_node_desc.h:273
Method_property_generic
src/sdl/scene_node_desc.h:157
Method_property_list
src/sdl/scene_node_desc.h:363
Method_property_raw_values
src/sdl/scene_node_desc.h:294
Method_property_scalar
src/sdl/scene_node_desc.h:316
Method_property_vector
src/sdl/scene_node_desc.h:333
Method_read_bool
src/sdl/scene_parser.cpp:206
Method_read_identifier
src/sdl/scene_parser.cpp:170
Method_read_number
src/sdl/scene_parser.cpp:186
Method_read_primary_sample
src/integrators/pssmlt.cpp:96
Method_read_string
src/sdl/scene_parser.cpp:216
Method_reference
src/sdl/scene_parser_json.cpp:147
Method_refl_prob
src/surfaces/glass.cpp:161
Method_render
src/integrators/pssmlt.cpp:477
Function_render_one_camera
src/integrators/mega_volume_path.cpp:51
Method_render_one_camera
src/base/integrator.cpp:53
Method_render_one_camera
src/integrators/wave_path.cpp:220
Method_render_one_camera
src/integrators/mega_vpt_naive.cpp:58
Method_render_one_camera
src/integrators/pssmlt.cpp:696
Method_render_one_camera
src/integrators/wave_path_readback.cpp:227
Method_render_one_camera
src/integrators/wave_path_v2.cpp:439
Method_render_one_camera
src/integrators/mega_path.cpp:43
Method_render_one_camera
src/integrators/megapm.cpp:381
Method_render_one_camera
src/integrators/direct.cpp:56
Method_render_one_camera
src/integrators/megawave.cpp:279
Method_render_one_camera
src/integrators/aov.cpp:224
Method_render_one_camera
src/integrators/gpt.cpp:1116
Method_render_one_camera
src/integrators/nfor.cpp:203
Method_report_error
src/sdl/scene_parser.cpp:37
Method_report_warning
src/sdl/scene_parser.cpp:42
Method_s
src/spectra/hero.cpp:27
Method_s
src/integrators/pssmlt.cpp:330
Method_sample
src/surfaces/plastic.cpp:249
Method_sample
src/surfaces/disney.cpp:894
Method_sample
src/surfaces/mirror.cpp:116
Method_sample
src/surfaces/matte.cpp:98
Method_sample
src/surfaces/mix.cpp:168
Method_sample
src/surfaces/metal.cpp:250
Method_sample_area
src/lightsamplers/uniform.cpp:107
Method_sample_environment
src/lightsamplers/uniform.cpp:139
Method_sample_light
src/lightsamplers/uniform.cpp:125
Method_sample_light_le
sample single light for L_emit.
src/lightsamplers/uniform.cpp:146
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