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github.com/LuisaGroup/LuisaRender
/ functions
Functions
2,001 in github.com/LuisaGroup/LuisaRender
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Functions
2,001
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Types & classes
418
↓ 16 callers
Method
uniform_float
src/util/rng.cpp:158
↓ 15 callers
Function
$switch
src/integrators/gpt.cpp:497
↓ 15 callers
Method
average
src/util/spec.h:135
↓ 15 callers
Method
evaluate
src/surfaces/layered.cpp:76
↓ 15 callers
Method
generate_pixel_2d
src/base/sampler.h:48
↓ 15 callers
Method
identifier
src/sdl/scene_node_desc.h:174
↓ 15 callers
Method
lambda
src/util/spec.h:284
↓ 15 callers
Method
local_to_world
src/util/frame.cpp:36
↓ 15 callers
Method
map
src/util/spec.h:94
↓ 15 callers
Method
position
src/util/vertex.h:51
↓ 14 callers
Method
build
src/base/filter.cpp:19
↓ 14 callers
Method
clear_counter_buffer
src/integrators/wave_path_v2.cpp:328
↓ 14 callers
Method
enter
src/util/medium_tracker.cpp:27
↓ 14 callers
Function
exp
src/util/spec.cpp:480
↓ 14 callers
Method
instance
src/base/geometry.cpp:305
↓ 14 callers
Method
is_dispersive
nullopt if never possible to be transmissive
src/base/surface.h:101
↓ 13 callers
Function
$case
src/integrators/aov.cpp:396
↓ 13 callers
Method
interaction
src/base/geometry.cpp:283
↓ 13 callers
Function
make_constant_texture
(v: list)
tools/disney2luisa.py:507
↓ 13 callers
Method
n
src/util/frame.h:33
↓ 12 callers
Function
$if
src/util/medium_tracker.cpp:85
↓ 12 callers
Method
async
src/util/thread_pool.h:54
↓ 12 callers
Method
is_black
src/textures/scale.cpp:41
↓ 12 callers
Method
sigma_s
src/base/medium.h:131
↓ 12 callers
Method
swl
src/integrators/megapm.cpp:129
↓ 11 callers
Function
$for
src/integrators/aov.cpp:285
↓ 11 callers
Function
$while
src/integrators/mega_vpt.cpp:112
↓ 11 callers
Function
check_dir
(input_dir: Path, output_dir: Path, input_force_exist: bool = True)
tools/disney2luisa.py:130
↓ 11 callers
Function
get_ref
(name: str)
tools/mitsuba2tungsten.py:19
↓ 11 callers
Method
sample_wi
src/surfaces/disney.cpp:246
↓ 11 callers
Function
scene_node_tag_description
src/sdl/scene_node_tag.h:33
↓ 11 callers
Function
zero_if_any_nan
src/util/spec.cpp:404
↓ 10 callers
Function
$if
src/integrators/nfor.cpp:354
↓ 10 callers
Method
accumulate
src/integrators/aov.cpp:192
↓ 10 callers
Method
central_radiance
src/integrators/gpt.cpp:48
↓ 10 callers
Method
done
src/util/progress_bar.cpp:20
↓ 10 callers
Method
has_medium
src/base/shape.h:187
↓ 10 callers
Method
load
src/util/imageio.cpp:313
↓ 10 callers
Function
load_values
(context: Element)
tools/mitsuba2tungsten.py:160
↓ 10 callers
Method
read_kernel_index
src/integrators/wave_path_v2.cpp:132
↓ 10 callers
Method
root
src/sdl/scene_desc.h:46
↓ 10 callers
Method
seed
src/base/sampler.h:55
↓ 10 callers
Method
shutter_samples
src/base/camera.cpp:163
↓ 10 callers
Method
swizzle
src/textures/swizzle.cpp:59
↓ 10 callers
Method
transform
src/base/shape.cpp:30
↓ 10 callers
Method
uv
src/util/vertex.h:53
↓ 9 callers
Method
block_size
src/integrators/megawave.cpp:78
↓ 9 callers
Method
channels
src/textures/concat.cpp:96
↓ 9 callers
Method
evaluate_albedo_spectrum
src/base/texture.cpp:21
↓ 9 callers
Method
lo
src/tests/test_u64.cpp:57
↓ 9 callers
Method
node
src/base/film.h:37
↓ 9 callers
Method
register_bindless
src/base/pipeline.h:111
↓ 8 callers
Function
$for
src/base/geometry.cpp:232
↓ 8 callers
Function
SchlickWeight
https://seblagarde.wordpress.com/2013/04/29/memo-on-fresnel-equations/ The Schlick Fresnel approximation is: R = R(0) + (1 - R(0)) (1 - cos theta)^5
src/surfaces/disney.cpp:95
↓ 8 callers
Method
bind
src/util/polymorphic_closure.h:21
↓ 8 callers
Method
impl_type
src/shapes/mesh.cpp:158
↓ 8 callers
Function
loop_subdiv_next
src/util/loop_subdiv.cpp:22
↓ 8 callers
Method
ray
src/base/medium.h:127
↓ 8 callers
Method
reset
src/integrators/pssmlt.cpp:72
↓ 8 callers
Function
sample_alias_table
src/util/sampling.h:39
↓ 8 callers
Method
show
src/base/film.h:44
↓ 8 callers
Method
sigma_a
src/base/medium.h:130
↓ 8 callers
Method
sum
src/util/spec.h:122
↓ 8 callers
Method
tag
src/base/scene_node.h:52
↓ 8 callers
Method
time
src/base/light.h:70
↓ 7 callers
Method
clear
src/integrators/gpt.cpp:192
↓ 7 callers
Function
create
src/integrators/pssmlt.cpp:182
↓ 7 callers
Method
empty
src/util/polymorphic_closure.h:57
↓ 7 callers
Method
evaluate
src/base/surface.cpp:45
↓ 7 callers
Method
exit
src/util/medium_tracker.cpp:51
↓ 7 callers
Function
fresnel_dielectric
src/util/scattering.cpp:30
↓ 7 callers
Method
is_constant
src/textures/scale.cpp:42
↓ 7 callers
Function
linear_srgb_to_cie_y
src/util/colorspace.h:22
↓ 7 callers
Method
medium_tag
src/base/shape.h:181
↓ 7 callers
Method
pdf
src/util/scattering.cpp:117
↓ 7 callers
Function
replace
src/apps/export.cpp:26
↓ 7 callers
Function
save_image
src/util/imageio.cpp:785
↓ 7 callers
Method
set_lambda
src/util/spec.h:286
↓ 7 callers
Method
synchronize
src/util/thread_pool.cpp:130
↓ 7 callers
Method
valence
LoopSubdiv Inline Functions
src/util/loop_subdiv.cpp:104
↓ 6 callers
Function
$case
src/integrators/megawave.cpp:699
↓ 6 callers
Function
$if
src/integrators/mega_path.cpp:206
↓ 6 callers
Function
_render_one_camera
src/integrators/mega_vpt.cpp:44
↓ 6 callers
Method
add_radiance
src/integrators/gpt.cpp:97
↓ 6 callers
Function
cos_phi
src/util/frame.h:59
↓ 6 callers
Function
create_alias_table
src/util/sampling.cpp:37
↓ 6 callers
Method
decode_unbounded
src/spectra/hero.cpp:130
↓ 6 callers
Method
evaluate
src/surfaces/plastic.cpp:140
↓ 6 callers
Method
evaluate_illuminant_spectrum
src/base/texture.cpp:47
↓ 6 callers
Method
load_transform
src/base/scene.cpp:169
↓ 6 callers
Method
move
src/integrators/wave_path_v2.cpp:208
↓ 6 callers
Method
ng
src/base/interaction.h:99
↓ 6 callers
Function
power_heuristic
src/util/sampling.cpp:142
↓ 6 callers
Method
register_named_id
src/base/pipeline.h:143
↓ 6 callers
Method
roughness
src/surfaces/matte.cpp:71
↓ 6 callers
Function
sample_cosine_hemisphere
src/util/sampling.cpp:24
↓ 6 callers
Method
set_pdf
src/util/spec.h:287
↓ 6 callers
Function
sin_phi
src/util/frame.h:64
↓ 6 callers
Function
write_geo_line
(line: str, name: str, geo_lines: dict)
tools/disney2luisa.py:217
↓ 5 callers
Function
Li
src/integrators/mega_vpt.cpp:86
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