| 1518 | } |
| 1519 | |
| 1520 | void vtkOpenGLRenderWindow::TextureDepthBlit(vtkTextureObject* source, int srcX, int srcY, |
| 1521 | int srcX2, int srcY2, int destX, int destY, int destX2, int destY2) |
| 1522 | { |
| 1523 | // blit upper right is exclusive |
| 1524 | vtkOpenGLState::ScopedglViewport viewportSaver(this->GetState()); |
| 1525 | this->GetState()->vtkglViewport(destX, destY, destX2 - destX, destY2 - destY); |
| 1526 | this->TextureDepthBlit(source, srcX, srcY, srcX2, srcY2); |
| 1527 | } |
| 1528 | |
| 1529 | void vtkOpenGLRenderWindow::TextureDepthBlit(vtkTextureObject* source) |
| 1530 | { |
no test coverage detected