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Functions9,534 in github.com/Kelsidavis/WoWee

↓ 4 callersFunctionmergeCooldownSeconds
Merge incoming cooldown with local remaining time — keeps local timer when a stale/duplicate packet arrives after local countdown has progressed.
src/game/spell_handler.cpp:28
↓ 4 callersMethodnone
extern/catch2/catch_amalgamated.hpp:3588
↓ 4 callersMethodoneBefore
extern/catch2/catch_amalgamated.hpp:11072
↓ 4 callersMethodparseMonsterMove
============================================================================ TBC 2.4.3 SMSG_MONSTER_MOVE Identical to WotLK except WotLK added a uint8
src/game/packet_parsers_tbc.cpp:636
↓ 4 callersFunctionpatchlistaux
extern/lua-5.1.5/src/lcode.c:150
↓ 4 callersMethodplayLevelUp
Level up
src/audio/ui_sound_manager.cpp:232
↓ 4 callersMethodplayQuestActivate
Quest sounds
src/audio/ui_sound_manager.cpp:209
↓ 4 callersMethodplaySpellVisual
src/rendering/spell_visual_system.cpp:361
↓ 4 callersMethodprocessServerUpdate
src/game/transport_clock_sync.cpp:57
↓ 4 callersFunctionpropagateall
extern/lua-5.1.5/src/lgc.c:323
↓ 4 callersFunctionpush_captures
extern/lua-5.1.5/src/lstrlib.c:485
↓ 4 callersFunctionreadString
src/pipeline/m2_loader.cpp:366
↓ 4 callersFunctionreadU32
src/pipeline/wdt_loader.cpp:10
↓ 4 callersMethodredoCount
tools/editor/editor_history.hpp:37
↓ 4 callersMethodregisterStartupException
extern/catch2/catch_amalgamated.cpp:1122
↓ 4 callersFunctionreleaseMouseGrab
src/main.cpp:25
↓ 4 callersMethodremoveIgnore
src/game/social_handler.cpp:775
↓ 4 callersMethodremoveInstances
src/rendering/wmo_renderer.cpp:1032
↓ 4 callersMethodremoveTile
src/rendering/water_renderer.cpp:878
↓ 4 callersMethodrender
(self, mvp: np.ndarray, model: np.ndarray)
tools/m2_viewer.py:1244
↓ 4 callersMethodrenderShadow
src/rendering/wmo_renderer.cpp:1723
↓ 4 callersFunctionreplace_substring
extern/nlohmann/json.hpp:2971
↓ 4 callersMethodrequestCharacterList
src/game/game_handler_callbacks.cpp:173
↓ 4 callersMethodresetToFlat
tools/editor/terrain_editor.cpp:698
↓ 4 callersFunctionresolveTrackTime
Resolve sequence index and time for a track, handling global sequences. globalSeqTime is a separate accumulating timer that is NOT wrapped at the curr
src/rendering/character_renderer.cpp:1885
↓ 4 callersMethodrespondToReadyCheck
src/game/social_handler.cpp:993
↓ 4 callersMethodrunScript
src/addons/addon_manager.cpp:120
↓ 4 callersFunctionscan
extern/nlohmann/json.hpp:8881
↓ 4 callersFunctionselectHighestFloor
src/rendering/camera_controller.cpp:43
↓ 4 callersMethodselectionCount
tools/editor/object_placer.hpp:45
↓ 4 callersMethodsendLootRoll
src/game/game_handler.cpp:1581
↓ 4 callersMethodsetActiveTexture
tools/editor/texture_painter.cpp:10
↓ 4 callersMethodsetBackpackSlot
src/game/inventory.cpp:17
↓ 4 callersMethodsetBagSlot
src/game/inventory.cpp:82
↓ 4 callersMethodsetBrushIndicator
tools/editor/editor_viewport.cpp:282
↓ 4 callersMethodsetCollisionFocus
src/rendering/wmo_renderer.cpp:1119
↓ 4 callersMethodsetEntry
include/game/entity.hpp:328
↓ 4 callersMethodsetField
Fields (for update values)
include/game/entity.hpp:245
↓ 4 callersMethodsetGroupTextureOverride
src/rendering/character_renderer.cpp:3131
↓ 4 callersMethodsetHealth
include/game/entity.hpp:302
↓ 4 callersMethodsetHostile
include/game/entity.hpp:361
↓ 4 callersMethodsetInstanceAnimationFrozen
src/rendering/m2_renderer_instance.cpp:79
↓ 4 callersMethodsetJitter
src/rendering/camera.cpp:50
↓ 4 callersMethodsetLoadRadius
* Set streaming parameters */
include/rendering/terrain_manager.hpp:243
↓ 4 callersMethodsetMasterVolume
src/audio/audio_engine.cpp:224
↓ 4 callersMethodsetMouseoverGuid
src/game/combat_handler.cpp:1152
↓ 4 callersMethodsetNpcFlags
include/game/entity.hpp:348
↓ 4 callersMethodsetPacketCallback
include/network/socket.hpp:25
↓ 4 callersMethodsetPowerByType
include/game/entity.hpp:310
↓ 4 callersMethodsetServerMask
src/rendering/world_map/exploration_state.cpp:13
↓ 4 callersMethodsetStreamingEnabled
include/rendering/terrain_manager.hpp:245
↓ 4 callersMethodsetTargetGuidRaw
── Mutable Accessors for Members with Existing Const Getters ────
include/game/game_handler.hpp:2164
↓ 4 callersMethodsetVolume
src/audio/music_manager.cpp:167
↓ 4 callersMethodsetWeaponsSheathed
Weapon sheathe state
include/core/appearance_composer.hpp:73
↓ 4 callersMethodsetWeatherType
* @brief Set weather type */
include/rendering/weather.hpp:64
↓ 4 callersMethodset_end
set iterator to a defined past the end
extern/nlohmann/json.hpp:12756
↓ 4 callersFunctionsettabsi
extern/lua-5.1.5/src/ldblib.c:70
↓ 4 callersFunctionshouldIndent
extern/catch2/catch_amalgamated.cpp:7869
↓ 4 callersFunctionskipClassicSpellCastTargets
src/game/packet_parsers_classic.cpp:32
↓ 4 callersFunctionskip_sep
extern/lua-5.1.5/src/llex.c:210
↓ 4 callersMethodstartAutoAttack
src/game/combat_handler.cpp:199
↓ 4 callersMethodstartSpellCast
src/rendering/animation_controller.cpp:133
↓ 4 callersFunctionstbi__bitcount
extern/stb_image.h:5382
↓ 4 callersFunctionstbi__compute_y_16
extern/stb_image.h:1803
↓ 4 callersFunctionstbi__end_write_file
extern/stb_image_write.h:339
↓ 4 callersFunctionstbi__extend_receive
combined JPEG 'receive' and JPEG 'extend', since baseline always extends everything it receives.
extern/stb_image.h:2153
↓ 4 callersFunctionstbi__high_bit
returns 0..31 for the highest set bit
extern/stb_image.h:5370
↓ 4 callersFunctionstbi__jpeg_get_bit
extern/stb_image.h:2181
↓ 4 callersFunctionstbi__load_and_postprocess_8bit
extern/stb_image.h:1260
↓ 4 callersFunctionstbi__load_gif_main_outofmem
extern/stb_image.h:6952
↓ 4 callersFunctionstbi__readval
extern/stb_image.h:6367
↓ 4 callersFunctionstbi__shiftsigned
extract an arbitrarily-aligned N-bit value (N=bits) from v, and then make it 8-bits long and fractionally extend it to full full range.
extern/stb_image.h:5395
↓ 4 callersFunctionstbi__start_write_file
extern/stb_image_write.h:332
↓ 4 callersFunctionstbi__tga_get_comp
returns STBI_rgb or whatever, 0 on error
extern/stb_image.h:5739
↓ 4 callersFunctionstbi__vertical_flip
extern/stb_image.h:1222
↓ 4 callersFunctionstbi__zget8
extern/stb_image.h:4197
↓ 4 callersFunctionstbiw__write_flush
extern/stb_image_write.h:386
↓ 4 callersFunctionstep
extern/catch2/catch_amalgamated.cpp:8235
↓ 4 callersMethodstopMusic
src/audio/audio_engine.cpp:583
↓ 4 callersMethodstopMusic
src/audio/music_manager.cpp:146
↓ 4 callersMethodsuppressMovementFor
include/rendering/camera_controller.hpp:136
↓ 4 callersFunctiontag_error
extern/lua-5.1.5/src/lauxlib.c:68
↓ 4 callersMethodtagsAsString
extern/catch2/catch_amalgamated.cpp:1731
↓ 4 callersFunctionto_string
extern/catch2/catch_amalgamated.hpp:11263
↓ 4 callersFunctiontranslateActiveException
extern/catch2/catch_amalgamated.cpp:1155
↓ 4 callersFunctiontryParseQuestObjectivesAt
src/game/quest_handler.cpp:198
↓ 4 callersMethodundoCount
tools/editor/editor_history.hpp:36
↓ 4 callersMethoduninvitePlayer
src/game/social_handler.cpp:1147
↓ 4 callersMethodupdate
src/ui/ui_manager.cpp:108
↓ 4 callersMethodupdateServerTransport
src/game/transport_manager.cpp:258
↓ 4 callersMethodupdateTransition
src/rendering/world_map/view_state_machine.cpp:18
↓ 4 callersMethoduseEquipmentSet
src/game/inventory_handler.cpp:2278
↓ 4 callersFunctionvalue
extern/catch2/catch_amalgamated.hpp:7560
↓ 4 callersFunctionvmaMapMemory
extern/vk_mem_alloc.h:16435
↓ 4 callersFunctionvmaUnmapMemory
extern/vk_mem_alloc.h:16447
↓ 4 callersFunctionwriteCounts
extern/catch2/catch_amalgamated.cpp:10205
↓ 4 callersMethodwriteFloat
tools/editor/adt_writer.cpp:44
↓ 4 callersMethodwriteMemory
src/game/warden_emulator.cpp:317
↓ 4 callersMethodwrite_ubjson
! @param[in] j JSON value to serialize @param[in] use_count whether to use '#' prefixes (optimized format) @param[in] use_type wheth
extern/nlohmann/json.hpp:15778
↓ 4 callersMethodzoom
(self, delta: float)
tools/m2_viewer.py:935
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