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Functions214 in github.com/KeJunMao/open-block-war

↓ 17 callersFunctione2
(e3, t2)
src/venders/danmaku-websocket.min.js:102
↓ 14 callersMethodsend
(data: Buffer)
src/Live/Douyu/douyu-live-ws/ws.ts:38
↓ 11 callersMethodemit
(eventName: string | symbol, ...params: any[])
src/Live/Douyu/douyu-live-ws/common.ts:6
↓ 11 callersMethodshowMessage
(message: string | ((toast: Toast) => void))
src/Components/MessageToast.ts:9
↓ 8 callersMethodApply
(entry: IParseEntryData)
src/Live/Bilibili/Entry.ts:5
↓ 7 callersMethodApply
(gift: IParseGiftData)
src/Live/Gift.ts:7
↓ 7 callersMethodsetFace
(faceKey: string)
src/Components/Player.ts:146
↓ 6 callersMethodclose
(code?: number, data?: string)
src/Live/Douyu/douyu-live-ws/ws.ts:53
↓ 6 callersMethodsetSpeed
(speed: number)
src/Components/Player.ts:140
↓ 5 callersFunctioncolorToString
(color: number, defaultColor: string = "#ffffff")
src/paid/theme/index.ts:332
↓ 5 callersMethodmakeChild
(count = 1)
src/Components/Npc.ts:35
↓ 5 callersMethodsetTeam
(team: Team)
src/Components/Npc.ts:54
↓ 5 callersMethodspeedUp
(count = 1)
src/Components/Player.ts:61
↓ 4 callersFunctionformatNumber
(num: number)
src/utils/formatNumber.ts:1
↓ 4 callersFunctioni2
(e3, t3)
src/venders/danmaku-websocket.min.js:679
↓ 4 callersFunctiont
(i)
src/venders/danmaku-websocket.min.js:22
↓ 4 callersMethodtp
()
src/Components/User.ts:65
↓ 3 callersMethodApplyLaTiao
(user: User, num: number)
src/Live/Gift.ts:80
↓ 3 callersMethodGetUserById
(id: number)
src/Components/Team.ts:80
↓ 3 callersMethodgetLiveIdPaidConfig
(liveId: number)
src/paid/index.ts:54
↓ 3 callersFunctioni
(e2, t2)
src/venders/danmaku-websocket.min.js:93
↓ 3 callersMethodmakeUser
(id: number, name: string, face?: string)
src/Components/Team.ts:64
↓ 3 callersFunctionr
(s2, u)
src/venders/danmaku-websocket.min.js:585
↓ 3 callersFunctionstopRunCode
(msg = "stopRunCode")
src/Live/Danmu.ts:7
↓ 3 callersMethodupdate
(time: number)
src/Components/GameTime.ts:26
↓ 2 callersMethodGetMinPlayerTeam
()
src/Components/Team.ts:86
↓ 2 callersMethod_setIsHome
()
src/Components/Block.ts:55
↓ 2 callersMethod_setTeam
(team: Team)
src/Components/Block.ts:121
↓ 2 callersFunctiona
(e3)
src/venders/danmaku-websocket.min.js:1063
↓ 2 callersMethodaddCollider
()
src/Components/Slaves.ts:25
↓ 2 callersMethodconcat
(..._args: any)
src/Live/Douyu/douyu-live-ws/packet.ts:14
↓ 2 callersMethodconnect
(reconnect = true)
src/Live/Douyu/douyu-live-ws/ws.ts:109
↓ 2 callersMethodcreate
()
src/Scenes/MainScene.ts:9
↓ 2 callersMethodcreateOrUpdateLine
()
src/Components/Player.ts:109
↓ 2 callersMethoddisconnect
()
src/Live/Douyu/douyu-live-ws/ClientEvent.ts:16
↓ 2 callersMethoddraw
(user: User, isGold = false)
src/Card/Controller.ts:22
↓ 2 callersMethodescape
(v: string)
src/Live/Douyu/douyu-live-ws/stt.ts:2
↓ 2 callersFunctionhandleClose
()
src/UI/Components/LeftSlider/Teams.tsx:58
↓ 2 callersMethodhasJoinKeyword
(text: string)
src/Components/Team.ts:98
↓ 2 callersFunctionhttpGet
(url: string)
api/proxy/ajax.ts:19
↓ 2 callersMethodinitHomeBlock
()
src/Components/Team.ts:52
↓ 2 callersFunctionl
(e3, t3, n3, i3)
src/venders/danmaku-websocket.min.js:1116
↓ 2 callersMethodobedience
(team: Team)
src/Components/User.ts:55
↓ 2 callersMethodonGameOver
(team: Team)
src/Game/Core.ts:136
↓ 2 callersMethodreset
()
src/Components/Slaves.ts:75
↓ 2 callersFunctions
(e3, t3)
src/venders/danmaku-websocket.min.js:1070
↓ 2 callersFunctionsave
()
src/UI/Components/Config/index.tsx:39
↓ 2 callersFunctionsave
()
src/UI/Components/LeftSlider/Teams.tsx:63
↓ 2 callersMethodsendGift
(gift: IParseGiftData)
src/Game/GoldKey.ts:13
↓ 2 callersMethodsetBodySize
(size: number)
src/Components/Player.ts:79
↓ 2 callersMethodsetDie
()
src/Components/Npc.ts:60
↓ 2 callersMethodsetTeam
(team: Team)
src/Components/User.ts:45
↓ 2 callersMethodsetTeam
(team: Team)
src/Components/Player.ts:162
↓ 2 callersMethodupdate
()
src/Game/Core.ts:152
↓ 1 callersMethodApplyDaCall
(user: User, num: number)
src/Live/Gift.ts:71
↓ 1 callersMethodApplyDraw
(danmu: IParseDanmuData, user: User)
src/Live/Danmu.ts:80
↓ 1 callersMethodApplyFlower
(user: User, num: number)
src/Live/Gift.ts:67
↓ 1 callersMethodApplyGift
(user: User, gift: IParseGiftData)
src/Live/Gift.ts:44
↓ 1 callersMethodApplyIleIle
(user: User, num: number)
src/Live/Gift.ts:90
↓ 1 callersMethodApplyNiu
(user: User, num: number)
src/Live/Gift.ts:85
↓ 1 callersMethodApplyObedience
(danmu: IParseDanmuData, user: User)
src/Live/Danmu.ts:34
↓ 1 callersMethodApplyPowerUp
(danmu: IParseDanmuData, user: User)
src/Live/Danmu.ts:57
↓ 1 callersMethodApplyTp
(danmu: IParseDanmuData, user: User)
src/Live/Danmu.ts:49
↓ 1 callersMethodDecode
(buf: any, callback: any)
src/Live/Douyu/douyu-live-ws/packet.ts:45
↓ 1 callersMethodEncode
(data: any)
src/Live/Douyu/douyu-live-ws/packet.ts:27
↓ 1 callersMethodGetOtherTeams
(team: Team)
src/Components/Team.ts:94
↓ 1 callersFunction__commonJS
(cb,mod)
src/venders/danmaku-websocket.min.js:2
↓ 1 callersFunctionany
(promises: any)
api/routes.ts:14
↓ 1 callersFunctionapplyLocalConfig
(state)
src/store/configSlice.ts:119
↓ 1 callersMethodasyncTeamsToStore
()
src/Game/Core.ts:102
↓ 1 callersFunctionc
(e3)
src/venders/danmaku-websocket.min.js:1088
↓ 1 callersMethodcheckGameOver
()
src/Game/Core.ts:120
↓ 1 callersMethodcheckGameOverByTime
()
src/Game/Core.ts:127
↓ 1 callersMethodcheckLiveIdHasTheme
(liveId: number, theme: string)
src/paid/index.ts:57
↓ 1 callersMethodclearUp
()
src/Game/Core.ts:37
↓ 1 callersFunctioncreateSocket
* 创建socket长连接 * @param authBody * @param wssLinks
src/Live/Bilibili/socket/index.ts:11
↓ 1 callersMethoddeserialize
(raw: string)
src/Live/Douyu/douyu-live-ws/stt.ts:22
↓ 1 callersFunctiondestroySocket
* 销毁websocket
src/Live/Bilibili/socket/index.ts:68
↓ 1 callersMethodgetBlock
(x: number, y: number)
src/Components/Map.ts:24
↓ 1 callersMethodgetCardConfigs
(team: string, ignoreTeam?: boolean)
src/Card/Controller.ts:96
↓ 1 callersMethodgetCardsByLevel
(configs: CardConfig[], level: LevelType)
src/Card/Controller.ts:59
↓ 1 callersFunctiongetFaceByBilibili
(id: string)
api/proxy/getBilibiliFace.ts:5
↓ 1 callersFunctiongetFaceByBilibili2
(id: string)
api/proxy/getBilibiliFace.ts:15
↓ 1 callersFunctiongetFaceByTenApi
(id: string)
api/proxy/getBilibiliFace.ts:25
↓ 1 callersFunctiongetMd5Content
(str)
api/proxy/bilibiliServer/tool/index.ts:45
↓ 1 callersMethodgetRandomCard
(configs: CardConfig[])
src/Card/Controller.ts:55
↓ 1 callersMethodgetRandomLevel
(isGold = false)
src/Card/Controller.ts:64
↓ 1 callersFunctiongetThemeConfig
(theme: string)
src/paid/theme/index.ts:328
↓ 1 callersMethodgetThemeConfig
(theme: string)
src/paid/index.ts:61
↓ 1 callersFunctiongetWebSocketConfig
* 获取websocket配置信息 * @param authBody * @param wssLinks
src/Live/Bilibili/socket/index.ts:40
↓ 1 callersMethodgoldDraw
(user: User)
src/Card/Controller.ts:92
↓ 1 callersMethodhandle
(data: ArrayBuffer)
src/Live/Douyu/douyu-live-ws/MessageEvent.ts:299
↓ 1 callersMethodheartbeat
()
src/Live/Douyu/douyu-live-ws/ClientEvent.ts:39
↓ 1 callersMethodinit
()
src/Components/Farms.ts:19
↓ 1 callersMethodinit
(scene: Phaser.Scene)
src/Game/Core.ts:41
↓ 1 callersMethodinitFarms
()
src/Components/Team.ts:60
↓ 1 callersMethodinitUser
()
src/Game/GoldKey.ts:17
↓ 1 callersMethodinitWorker
()
src/Components/GameTime.ts:15
↓ 1 callersMethodjoinGroup
()
src/Live/Douyu/douyu-live-ws/ClientEvent.ts:32
↓ 1 callersMethodload
()
src/Components/User.ts:23
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