MCPcopy Create free account

hub / github.com/JoeyDeVries/LearnOpenGL / functions

Functions1,960 in github.com/JoeyDeVries/LearnOpenGL

↓ 2 callersFunctionbmp_test
includes/stb_image_aug.c:2438
↓ 2 callersFunctionbuild_huffman
includes/stb_image_aug.c:639
↓ 2 callersFunctioncomponents
includes/glm/gtx/range.hpp:40
↓ 2 callersFunctioncompress_DDS_color_block
includes/image_DXT.c:500
↓ 2 callersMethodcomputeModelMatrix
includes/learnopengl/entity.h:38
↓ 2 callersFunctiondecode
decode a jpeg huffman value from the bitstream
includes/stb_image_aug.c:701
↓ 2 callersFunctiondecode_block
decode one 64-entry block--
includes/stb_image_aug.c:786
↓ 2 callersFunctiondo_png
includes/stb_image_aug.c:2357
↓ 2 callersMethoddrop
When you receive an object in irrKlang (for example an ISound using play2D() or play3D()), and you no longer need the object, you have to call drop().
includes/irrKlang/ik_IRefCounted.h:98
↓ 2 callersFunctionextend_receive
combined JPEG 'receive' and JPEG 'extend', since baseline always extends everything it receives.
includes/stb_image_aug.c:752
↓ 2 callersFunctionfill_bits
includes/stb_image_aug.c:1710
↓ 2 callersFunctionfind_max_RGBE
includes/image_helper.c:312
↓ 2 callersFunctiongetFrustumCornersWorldSpace
src/8.guest/2021/2.csm/shadow_mapping.cpp:643
↓ 2 callersFunctiongetLightSpaceMatrices
src/8.guest/2021/2.csm/shadow_mapping.cpp:725
↓ 2 callersFunctionglm_vec4_floor
includes/glm/simd/common.h:124
↓ 2 callersFunctionglm_vec4_round
includes/glm/simd/common.h:110
↓ 2 callersFunctionhdr_load
includes/stb_image_aug.c:3317
↓ 2 callersFunctionhdr_load_rgbe
includes/stb_image_aug.c:3424
↓ 2 callersFunctionhdr_test
includes/stb_image_aug.c:3236
↓ 2 callersFunctionhdr_to_ldr
includes/stb_image_aug.c:533
↓ 2 callersFunctionidct_block
.344 seconds on 3*anemones.jpg
includes/stb_image_aug.c:875
↓ 2 callersFunctionldr_to_hdr
includes/stb_image_aug.c:515
↓ 2 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/5.advanced_lighting/4.normal_mapping/normal_mapping.cpp:301
↓ 2 callersFunctionloadTexture
This function loads a texture from file. Note: texture loading functions like these are usually managed by a 'Resource Manager' that manages all resou
src/5.advanced_lighting/3.3.csm/csm.cpp:220
↓ 2 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/5.advanced_lighting/2.gamma_correction/gamma_correction.cpp:258
↓ 2 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/5.advanced_lighting/7.bloom/bloom.cpp:499
↓ 2 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/8.guest/2022/6.physically_based_bloom/physically_based_bloom.cpp:816
↓ 2 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/2.lighting/4.2.lighting_maps_specular_map/lighting_maps_specular.cpp:312
↓ 2 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/2.lighting/6.multiple_lights/multiple_lights.cpp:392
↓ 2 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/2.lighting/5.2.light_casters_point/light_casters_point.cpp:338
↓ 2 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/2.lighting/5.3.light_casters_spot/light_casters_spot.cpp:339
↓ 2 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/2.lighting/5.1.light_casters_directional/light_casters_directional.cpp:336
↓ 2 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/2.lighting/5.4.light_casters_spot_soft/light_casters_spot_soft.cpp:339
↓ 2 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/4.advanced_opengl/5.1.framebuffers/framebuffers.cpp:363
↓ 2 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/4.advanced_opengl/1.2.depth_testing_view/depth_testing_view.cpp:292
↓ 2 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/4.advanced_opengl/2.stencil_testing/stencil_testing.cpp:336
↓ 2 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/4.advanced_opengl/1.1.depth_testing/depth_testing.cpp:292
↓ 2 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/4.advanced_opengl/5.2.framebuffers_exercise1/framebuffers_exercise1.cpp:395
↓ 2 callersFunctionload_jpeg_image
includes/stb_image_aug.c:1446
↓ 2 callersFunctionmipmap_image
includes/image_helper.c:84
↓ 2 callersFunctionoutfile
includes/stb_image_aug.c:3642
↓ 2 callersFunctionprocessInput
process all input: query GLFW whether relevant keys are pressed/released this frame and react accordingly --------------------------------------------
src/2.lighting/2.1.basic_lighting_diffuse/basic_lighting_diffuse.cpp:230
↓ 2 callersFunctionprocess_marker
includes/stb_image_aug.c:1092
↓ 2 callersFunctionpsd_load
includes/stb_image_aug.c:3046
↓ 2 callersFunctionpsd_test
includes/stb_image_aug.c:3021
↓ 2 callersFunctionquery_DXT_capability
includes/SOIL.c:1951
↓ 2 callersFunctionrenderCube
src/6.pbr/2.1.1.ibl_irradiance_conversion/ibl_irradiance_conversion.cpp:463
↓ 2 callersFunctionrenderQuad
src/5.advanced_lighting/5.3.parallax_occlusion_mapping/parallax_occlusion_mapping.cpp:166
↓ 2 callersFunctionrenderQuad
src/5.advanced_lighting/4.normal_mapping/normal_mapping.cpp:156
↓ 2 callersFunctionrenderQuad
src/5.advanced_lighting/5.2.steep_parallax_mapping/steep_parallax_mapping.cpp:166
↓ 2 callersFunctionrenderQuad
src/5.advanced_lighting/5.1.parallax_mapping/parallax_mapping.cpp:166
↓ 2 callersFunctionrenderQuad
src/5.advanced_lighting/7.bloom/bloom.cpp:393
↓ 2 callersFunctionrenderScene
renders the 3D scene --------------------
src/5.advanced_lighting/3.1.3.shadow_mapping/shadow_mapping.cpp:249
↓ 2 callersFunctionrenderScene
renders the 3D scene --------------------
src/5.advanced_lighting/3.2.1.point_shadows/point_shadows.cpp:206
↓ 2 callersFunctionrenderScene
renders the 3D scene --------------------
src/5.advanced_lighting/3.2.2.point_shadows_soft/point_shadows_soft.cpp:206
↓ 2 callersFunctionrenderScene
renders the 3D scene --------------------
src/5.advanced_lighting/3.1.2.shadow_mapping_base/shadow_mapping_base.cpp:241
↓ 2 callersFunctionrenderScene
renders the 3D scene --------------------
src/8.guest/2021/2.csm/shadow_mapping.cpp:313
↓ 2 callersFunctionrenderSphere
src/6.pbr/2.1.2.ibl_irradiance/ibl_irradiance.cpp:406
↓ 2 callersFunctionrenderSphere
src/6.pbr/2.2.1.ibl_specular/ibl_specular.cpp:504
↓ 2 callersFunctionrenderSphere
src/6.pbr/1.2.lighting_textured/lighting_textured.cpp:261
↓ 2 callersFunctionrenderSphere
src/6.pbr/1.1.lighting/lighting.cpp:250
↓ 2 callersFunctionrenderSphere
src/6.pbr/2.1.1.ibl_irradiance_conversion/ibl_irradiance_conversion.cpp:366
↓ 2 callersFunctionrgb_888_from_565
includes/image_DXT.c:292
↓ 2 callersFunctionrgb_to_565
includes/image_DXT.c:284
↓ 2 callersMethodsetVec2
------------------------------------------------------------------------
includes/learnopengl/shader.h:122
↓ 2 callersFunctionstbi__bit_reverse
includes/stb_image.h:3795
↓ 2 callersFunctionstbi__bmp_parse_header
includes/stb_image.h:5028
↓ 2 callersFunctionstbi__build_huffman
includes/stb_image.h:1782
↓ 2 callersFunctionstbi__check_png_header
includes/stb_image.h:4255
↓ 2 callersFunctionstbi__convert_format16
includes/stb_image.h:1598
↓ 2 callersFunctionstbi__copyval
includes/stb_image.h:5931
↓ 2 callersFunctionstbi__create_png_image_raw
create the png data from post-deflated data
includes/stb_image.h:4306
↓ 2 callersFunctionstbi__fill_bits
includes/stb_image.h:3876
↓ 2 callersFunctionstbi__fill_gif_background
includes/stb_image.h:6310
↓ 2 callersFunctionstbi__gif_header
includes/stb_image.h:6149
↓ 2 callersFunctionstbi__gif_parse_colortable
includes/stb_image.h:6138
↓ 2 callersFunctionstbi__hdr_load
includes/stb_image.h:6552
↓ 2 callersFunctionstbi__hdr_test_core
includes/stb_image.h:6480
↓ 2 callersFunctionstbi__jpeg_decode_block
decode one 64-entry block--
includes/stb_image.h:1980
↓ 2 callersFunctionstbi__jpeg_decode_block_prog_dc
includes/stb_image.h:2034
↓ 2 callersFunctionstbi__jpeg_get_bits
get some unsigned bits
includes/stb_image.h:1941
↓ 2 callersFunctionstbi__load_main
includes/stb_image.h:1031
↓ 2 callersFunctionstbi__mad4sizes_valid
returns 1 if "a*b*c*d + add" has no negative terms/factors and doesn't overflow
includes/stb_image.h:971
↓ 2 callersFunctionstbi__malloc_mad4
includes/stb_image.h:990
↓ 2 callersFunctionstbi__parse_png_file
includes/stb_image.h:4718
↓ 2 callersFunctionstbi__pnm_info
includes/stb_image.h:6916
↓ 2 callersFunctionstbi__process_marker
includes/stb_image.h:2877
↓ 2 callersFunctionstbi__refill_buffer
includes/stb_image.h:1418
↓ 2 callersFunctionstbi__setup_jpeg
set up the kernels
includes/stb_image.h:3565
↓ 2 callersFunctionstbi__tga_read_rgb16
read 16bit value and convert to 24bit RGB
includes/stb_image.h:5400
↓ 2 callersFunctionstbi_bmp_load_from_file
includes/stb_image_aug.c:2716
↓ 2 callersFunctionstbi_hdr_load_from_file
includes/stb_image_aug.c:3532
↓ 2 callersFunctionstbi_hdr_load_from_memory
includes/stb_image_aug.c:3557
↓ 2 callersFunctionstbi_jpeg_load_from_file
includes/stb_image_aug.c:1547
↓ 2 callersFunctionstbi_load_from_file
includes/stb_image_aug.c:185
↓ 2 callersFunctionstbi_png_load_from_file
includes/stb_image_aug.c:2384
↓ 2 callersFunctionstbi_psd_load_from_file
includes/stb_image_aug.c:3216
↓ 2 callersFunctionstbi_tga_load_from_file
includes/stb_image_aug.c:3002
↓ 2 callersFunctionswitchTwoSided
src/8.guest/2022/7.area_lights/1.area_light/area_lights.cpp:231
↓ 2 callersFunctiontga_load
includes/stb_image_aug.c:2773
← previousnext →201–300 of 1,960, ranked by callers