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Functions1,960 in github.com/JoeyDeVries/LearnOpenGL

↓ 4 callersFunctionbitcount
includes/stb_image_aug.c:2484
↓ 4 callersFunctioncleanup_jpeg
clean up the temporary component buffers
includes/stb_image_aug.c:1421
↓ 4 callersFunctiondo_zlib
includes/stb_image_aug.c:1945
↓ 4 callersFunctiongrow_buffer_unsafe
includes/stb_image_aug.c:680
↓ 4 callersFunctionhigh_bit
returns 0..31 for the highest set bit
includes/stb_image_aug.c:2472
↓ 4 callersFunctionmod289
includes/glm/detail/_noise.hpp:9
↓ 4 callersFunctionrenderCube
src/6.pbr/2.2.2.ibl_specular_textured/ibl_specular_textured.cpp:705
↓ 4 callersFunctionrenderCube
src/6.pbr/2.2.1.ibl_specular/ibl_specular.cpp:601
↓ 4 callersFunctionrenderQuad
src/8.guest/2022/6.physically_based_bloom/physically_based_bloom.cpp:707
↓ 4 callersMethodsetLocalPosition
includes/learnopengl/entity.h:50
↓ 4 callersFunctionshiftsigned
includes/stb_image_aug.c:2494
↓ 4 callersFunctionstbi__bitcount
includes/stb_image.h:4995
↓ 4 callersFunctionstbi__cleanup_jpeg
clean up the temporary component buffers
includes/stb_image.h:3591
↓ 4 callersFunctionstbi__compute_y
includes/stb_image.h:1544
↓ 4 callersFunctionstbi__compute_y_16
includes/stb_image.h:1593
↓ 4 callersFunctionstbi__extend_receive
combined JPEG 'receive' and JPEG 'extend', since baseline always extends everything it receives.
includes/stb_image.h:1925
↓ 4 callersFunctionstbi__high_bit
returns 0..31 for the highest set bit
includes/stb_image.h:4983
↓ 4 callersFunctionstbi__jpeg_get_bit
includes/stb_image.h:1952
↓ 4 callersFunctionstbi__load_and_postprocess_8bit
includes/stb_image.h:1108
↓ 4 callersFunctionstbi__malloc_mad2
mallocs with size overflow checking
includes/stb_image.h:978
↓ 4 callersFunctionstbi__readval
includes/stb_image.h:5917
↓ 4 callersFunctionstbi__shiftsigned
includes/stb_image.h:5005
↓ 4 callersFunctionstbi__start_mem
initialize a memory-decode context
includes/stb_image.h:777
↓ 4 callersFunctionstbi__tga_get_comp
returns STBI_rgb or whatever, 0 on error
includes/stb_image.h:5284
↓ 4 callersFunctionstbi__zget8
includes/stb_image.h:3870
↓ 4 callersFunctionstbi_loadf
includes/stb_image.h:1318
↓ 4 callersMethodupdateSelfAndChild
Update transform if it was changed
includes/learnopengl/entity.h:441
↓ 4 callersFunctionzget8
includes/stb_image_aug.c:1704
↓ 3 callersMethodBind
src/7.in_practice/3.2d_game/0.full_source/texture.cpp:36
↓ 3 callersFunctionCheckCollision
src/7.in_practice/3.2d_game/0.full_source/game.cpp:500
↓ 3 callersFunctionCheckCollision
src/7.in_practice/3.2d_game/0.full_source/progress/8.game.cpp:415
↓ 3 callersFunctionCheckCollision
src/7.in_practice/3.2d_game/0.full_source/progress/9.game.cpp:427
↓ 3 callersMethodReadFile
----------------------------------------------------------------------------
includes/assimp/Importer.hpp:646
↓ 3 callersFunctionSOIL_direct_load_DDS_from_memory
includes/SOIL.c:1532
↓ 3 callersFunctionat_eof
includes/stb_image_aug.c:394
↓ 3 callersFunctioncalculate_model_matrix
generate a model matrix ---------------------------------------------------------------------------------------------------------
src/8.guest/2020/oit/weighted_blended.cpp:371
↓ 3 callersFunctionconvert_format
includes/stb_image_aug.c:470
↓ 3 callersFunctionconvert_image_to_DXT1
includes/image_DXT.c:101
↓ 3 callersFunctionconvert_image_to_DXT5
includes/image_DXT.c:182
↓ 3 callersFunctiondecode_jpeg_header
includes/stb_image_aug.c:1265
↓ 3 callersFunctionequalsfloat
returns if a float equals the other one, taking floating point rounding errors into account
includes/irrKlang/ik_irrKlangTypes.h:68
↓ 3 callersFunctionexpand
includes/stb_image_aug.c:1756
↓ 3 callersMethodgetForward
includes/learnopengl/entity.h:109
↓ 3 callersFunctiongetLightSpaceMatrix
src/8.guest/2021/2.csm/shadow_mapping.cpp:669
↓ 3 callersMethodgetRight
includes/learnopengl/entity.h:93
↓ 3 callersMethodgetSignedDistanceToPlane
includes/learnopengl/entity.h:137
↓ 3 callersMethodgetUp
includes/learnopengl/entity.h:99
↓ 3 callersFunctiongetn
includes/stb_image_aug.c:442
↓ 3 callersFunctionhdr_convert
includes/stb_image_aug.c:3289
↓ 3 callersFunctionincrementLightIntensity
src/8.guest/2022/7.area_lights/1.area_light/area_lights.cpp:220
↓ 3 callersFunctionincrementRoughness
src/8.guest/2022/7.area_lights/1.area_light/area_lights.cpp:208
↓ 3 callersFunctionincrementRoughness
src/8.guest/2022/7.area_lights/2.multiple_area_lights/multiple_area_lights.cpp:242
↓ 3 callersMethodlength
includes/glm/detail/type_quat.hpp:80
↓ 3 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/5.advanced_lighting/5.3.parallax_occlusion_mapping/parallax_occlusion_mapping.cpp:330
↓ 3 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/5.advanced_lighting/5.2.steep_parallax_mapping/steep_parallax_mapping.cpp:330
↓ 3 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/5.advanced_lighting/5.1.parallax_mapping/parallax_mapping.cpp:330
↓ 3 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/2.lighting/4.4.lighting_maps_exercise4/lighting_maps_exercise4.cpp:318
↓ 3 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/4.advanced_opengl/3.2.blending_sort/blending_sorted.cpp:345
↓ 3 callersFunctionloadTexture
utility function for loading a 2D texture from file ---------------------------------------------------
src/4.advanced_opengl/3.1.blending_discard/blending_discard.cpp:334
↓ 3 callersFunctionparse_png_file
includes/stb_image_aug.c:2208
↓ 3 callersFunctionrenderCube
src/5.advanced_lighting/3.1.1.shadow_mapping_depth/shadow_mapping_depth.cpp:251
↓ 3 callersFunctionrenderCube
src/5.advanced_lighting/3.1.3.shadow_mapping/shadow_mapping.cpp:280
↓ 3 callersFunctionrenderCube
src/5.advanced_lighting/3.1.2.shadow_mapping_base/shadow_mapping_base.cpp:272
↓ 3 callersFunctionrenderCube
src/6.pbr/2.1.2.ibl_irradiance/ibl_irradiance.cpp:503
↓ 3 callersFunctionrenderQuad
src/5.advanced_lighting/9.ssao/ssao.cpp:410
↓ 3 callersFunctionreset
after a restart interval, reset the entropy decoder and the dc prediction
includes/stb_image_aug.c:1008
↓ 3 callersMethodsetLocalScale
includes/learnopengl/entity.h:62
↓ 3 callersFunctionstbi__addsizes_valid
return 1 if the sum is valid, 0 on overflow. negative terms are considered invalid.
includes/stb_image.h:937
↓ 3 callersFunctionstbi__decode_jpeg_header
includes/stb_image.h:3101
↓ 3 callersFunctionstbi__free_jpeg_components
includes/stb_image.h:2982
↓ 3 callersFunctionstbi__hdr_convert
includes/stb_image.h:6524
↓ 3 callersFunctionstbi__info_main
includes/stb_image.h:6951
↓ 3 callersFunctionstbi__loadf_main
includes/stb_image.h:1285
↓ 3 callersFunctionstbi__pic_is4
includes/stb_image.h:5886
↓ 3 callersFunctionstbi__pnm_getinteger
includes/stb_image.h:6904
↓ 3 callersFunctionstbi__pnm_skip_whitespace
includes/stb_image.h:6885
↓ 3 callersFunctionstbi__zexpand
includes/stb_image.h:3927
↓ 3 callersFunctionstbi__zhuffman_decode
includes/stb_image.h:3913
↓ 3 callersFunctionstbi_hdr_test_file
includes/stb_image_aug.c:3254
↓ 3 callersFunctionstbi_hdr_test_memory
includes/stb_image_aug.c:3246
↓ 3 callersFunctionwritef
includes/stb_image_aug.c:3595
↓ 3 callersFunctionzhuffman_decode
includes/stb_image_aug.c:1729
↓ 2 callersFunctionCheckCollision
src/7.in_practice/3.2d_game/0.full_source/progress/5.game.cpp:208
↓ 2 callersFunctionCheckCollision
src/7.in_practice/3.2d_game/0.full_source/progress/7.game.cpp:245
↓ 2 callersFunctionCheckCollision
src/7.in_practice/3.2d_game/0.full_source/progress/6.game.cpp:220
↓ 2 callersMethodGenerate
src/7.in_practice/3.2d_game/0.full_source/texture.cpp:20
↓ 2 callersFunctionGetAiType
------------------------------------------------------------------------------- * Helper functions to get the aiType enum entry for a type */ ------
includes/assimp/metadata.h:106
↓ 2 callersMethodGetTexture
src/7.in_practice/3.2d_game/0.full_source/resource_manager.cpp:39
↓ 2 callersFunctionRenderText
render line of text -------------------
src/7.in_practice/2.text_rendering/text_rendering.cpp:217
↓ 2 callersMethodResetLevel
src/7.in_practice/3.2d_game/0.full_source/game.cpp:248
↓ 2 callersMethodResetPlayer
src/7.in_practice/3.2d_game/0.full_source/game.cpp:262
↓ 2 callersFunctionSOIL_create_OGL_single_cubemap
includes/SOIL.c:834
↓ 2 callersFunctionSOIL_direct_load_DDS
includes/SOIL.c:1825
↓ 2 callersMethodSetVector3f
src/7.in_practice/3.2d_game/0.full_source/shader.cpp:79
↓ 2 callersFunctionTextureFromFile
includes/learnopengl/model.h:206
↓ 2 callersMethodaddChild
includes/learnopengl/entity.h:434
↓ 2 callersFunctionatan2
includes/glm/gtx/compatibility.hpp:55
↓ 2 callersFunctionbegin
includes/glm/gtx/range.hpp:70
↓ 2 callersFunctionbit_reverse
includes/stb_image_aug.c:1631
↓ 2 callersFunctionbmp_load
includes/stb_image_aug.c:2511
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