↓ 1 callersMethodcreatecreate(self, structure=None, startPoint=Base.Vector(0, 0, 0), endPoint=Base.Vector(0, 0, 0), isShadow=False) create the beam structure
WFBeam.py:390
↓ 1 callersMethodcreate(self,structure=None,start=Base.Vector(0,0,0),end=Base.Vector(0,0,0),isShadow=False)
WFPanel.py:409