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Function SE_GetString

codemp/qcommon/stringed_ingame.cpp:985–992  ·  view source on GitHub ↗

convenience-function for the main GetString call...

Source from the content-addressed store, hash-verified

983// convenience-function for the main GetString call...
984//
985const char *SE_GetString( const char *psPackageReference, const char *psStringReference)
986{
987 char sReference[256]; // will always be enough, I've never seen one more than about 30 chars long
988
989 Com_sprintf(sReference,sizeof(sReference),"%s_%s", psPackageReference, psStringReference);
990
991 return SE_GetString( Q_strupr(sReference) );
992}
993
994
995const char *SE_GetString( const char *psPackageAndStringReference )

Callers 11

FS_GetModListFunction · 0.70
Key_KeynumToStringBufFunction · 0.50
Con_Dump_fFunction · 0.50
Con_DrawNotifyFunction · 0.50
CL_PlayDemo_fFunction · 0.50
CL_CheckSVStringEdRefFunction · 0.50
CL_CheckTimeoutFunction · 0.50
CL_CheckSVStringEdRefFunction · 0.50
CL_GetServerCommandFunction · 0.50

Calls 6

Q_struprFunction · 0.85
Q_strncpyzFunction · 0.85
Com_sprintfFunction · 0.70
findMethod · 0.45
endMethod · 0.45
c_strMethod · 0.45

Tested by

no test coverage detected