MCPcopy Create free account
hub / github.com/JACoders/OpenJK / SE_GetString

Function SE_GetString

code/qcommon/stringed_ingame.cpp:988–995  ·  view source on GitHub ↗

convenience-function for the main GetString call...

Source from the content-addressed store, hash-verified

986// convenience-function for the main GetString call...
987//
988const char *SE_GetString( const char *psPackageReference, const char *psStringReference)
989{
990 char sReference[256]; // will always be enough, I've never seen one more than about 30 chars long
991
992 Com_sprintf(sReference, sizeof(sReference),"%s_%s", psPackageReference, psStringReference);
993
994 return SE_GetString( Q_strupr(sReference) );
995}
996
997
998const char *SE_GetString( const char *psPackageAndStringReference )

Callers 15

FS_GetModListFunction · 0.70
Key_KeynumToStringBufFunction · 0.50
Con_Dump_fFunction · 0.50
CL_FrameFunction · 0.50
String_GetStringValueFunction · 0.50
CL_CgameSystemCallsFunction · 0.50
SV_TryLoadTransitionFunction · 0.50
SV_LoadGame_fFunction · 0.50
SV_SaveGame_fFunction · 0.50
UI_DrawKeyBindStatusFunction · 0.50
UI_OwnerDrawWidthFunction · 0.50

Calls 7

Q_struprFunction · 0.85
Q_strncpyzFunction · 0.85
Com_sprintfFunction · 0.70
findMethod · 0.45
endMethod · 0.45
c_strMethod · 0.45

Tested by

no test coverage detected