called in Com_Frame, so don't take up any time! (can also be called during dedicated) instead of re-loading just the files we've already loaded I'm going to load the whole language (simpler)
| 1262 | // instead of re-loading just the files we've already loaded I'm going to load the whole language (simpler) |
| 1263 | // |
| 1264 | void SE_CheckForLanguageUpdates(void) |
| 1265 | { |
| 1266 | if (se_language && se_language->modified) |
| 1267 | { |
| 1268 | const char *psErrorMessage = SE_LoadLanguage( se_language->string, SE_TRUE ); |
| 1269 | if ( psErrorMessage ) |
| 1270 | { |
| 1271 | Com_Error( ERR_DROP, psErrorMessage ); |
| 1272 | } |
| 1273 | se_language->modified = SE_FALSE; |
| 1274 | } |
| 1275 | } |
| 1276 | |
| 1277 | |
| 1278 | ///////////////////////// eof ////////////////////////// |
no test coverage detected