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Functions3,040 in github.com/IvarK/AntimatterDimensionsSourceCode

↓ 541 callersMethodpow
()
src/components/tabs/statistics/breakdown-entry-info.js:50
↓ 483 callersFunctionformatInt
(value)
src/core/secret-formula/discord-rich-presence.js:7
↓ 464 callersFunctionformat
(number, places, placesUnder1000)
src/core/secret-formula/discord-rich-presence.js:3
↓ 308 callersMethodtimes
(s)
src/core/math.js:1059
↓ 302 callersFunctionformatX
(value, places, placesUnder1000)
src/core/ui.js:66
↓ 259 callersMethodpush
(element)
src/core/math.js:1404
↓ 218 callersFunctionTS
src/core/time-studies/time-study-connections.js:31
↓ 187 callersMethodlog10
(value)
src/core/math.js:462
↓ 175 callersMethodmax
()
src/core/currency.js:361
↓ 169 callersFunctionTimeStudy
(id)
src/core/time-studies/normal-time-study.js:116
↓ 168 callersMethodeffectOrDefault
* @param {number|Decimal} defaultValue * @returns {number|Decimal}
src/core/game-mechanics/effect.js:141
↓ 146 callersMethodmin
(left, right)
src/core/currency.js:42
↓ 118 callersMethodgte
(amount)
src/core/currency.js:147
↓ 116 callersMethodplus
(v)
src/core/math.js:1042
↓ 111 callersMethodshow
()
src/core/celestials/quotes.js:140
↓ 102 callersFunctionRealityUpgrade
src/core/reality-upgrades.js:134
↓ 100 callersMethodrealityUnlocked
()
src/core/player-progress.js:55
↓ 94 callersFunctionformatPercents
(value, places)
src/core/ui.js:60
↓ 90 callersMethodgt
(amount)
src/core/currency.js:143
↓ 89 callersMethodeternityUnlocked
()
src/core/player-progress.js:47
↓ 84 callersMethodadd
(amount)
src/core/currency.js:220
↓ 78 callersMethoddispatch
(event, args)
src/core/event-hub.js:22
↓ 68 callersFunctionImaginaryUpgrade
src/core/imaginary-upgrades.js:150
↓ 68 callersFunctiongetAdjustedGlyphEffect
(effectKey)
src/core/glyphs/glyph-effects.js:47
↓ 64 callersMethodshow
(text, props = {}, messagePriority = 0)
src/core/modal.js:346
↓ 57 callersMethodminus
(v)
src/core/math.js:1055
↓ 55 callersFunctionprimaryBackground
src/core/secret-formula/celestials/quotes/pelle.js:13
↓ 48 callersMethodinvalidate
()
src/core/cache.js:31
↓ 45 callersFunctionBlackHole
(id)
src/core/black-hole.js:324
↓ 45 callersFunctioncreateInCategory
(category, name, pattern, props = {})
src/core/automator/lexer.js:13
↓ 44 callersFunctionformatPow
(value, places, placesUnder1000)
src/core/ui.js:69
↓ 43 callersMethodinfinityUnlocked
()
src/core/player-progress.js:35
↓ 41 callersFunctionformatPostBreak
(value, places, placesUnder1000)
src/core/ui.js:72
↓ 39 callersFunctionEC
src/core/time-studies/time-study-connections.js:32
↓ 38 callersMethodfromMilliseconds
* @param {Number} value * @returns {TimeSpan}
src/core/timespan.js:46
↓ 38 callersMethodround
(factor)
src/core/math.js:1075
↓ 38 callersMethodunlock
()
src/core/game-mechanics/bit-upgrade-state.js:33
↓ 37 callersMethodeq
(amount)
src/core/currency.js:139
↓ 36 callersMethodaddError
(ctx, errInfo, errTip)
src/core/automator/compiler.js:106
↓ 36 callersMethodon
(event: string, callback: Function)
src/typings/greenworks.d.ts:11
↓ 36 callersMethodrepeat
()
src/core/celestials/laitela/singularity.js:18
↓ 33 callersMethodlt
(amount)
src/core/currency.js:151
↓ 32 callersMethoddividedBy
* @param {Number} other * @returns {TimeSpan}
src/core/timespan.js:189
↓ 29 callersMethoddilationUnlocked
()
src/core/player-progress.js:51
↓ 29 callersMethodreset
()
src/core/currency.js:293
↓ 28 callersFunctioncreateKeyword
(name, pattern, props = {})
src/core/automator/lexer.js:289
↓ 27 callersFunctionformat
(value, places, placesUnder1000)
src/core/ui.js:54
↓ 27 callersFunctionformatInt
(value)
src/core/ui.js:57
↓ 26 callersMethodcreate
(name, content = "")
src/core/automator/automator-backend.js:139
↓ 26 callersMethodsave
(content)
src/core/automator/automator-backend.js:130
↓ 25 callersMethodisDisabled
()
src/core/achievements/normal-achievement.js:39
↓ 25 callersMethodupdate
(totalPhase, eccentricity, period)
src/components/tabs/black-hole/black-hole-animation.js:55
↓ 23 callersMethodsubtract
(amount)
src/core/currency.js:127
↓ 22 callersFunctionnotation
src/core/notations.js:5
↓ 22 callersMethodtryShowWarningModal
(specialLockText)
src/core/reality-upgrades.js:69
↓ 21 callersFunctionsigilShape
(type, att, fill, colorOverride)
src/core/secret-formula/celestials/navigation-sigils/final-sigil.js:44
↓ 20 callersMethodstop
()
src/core/keyboard.js:64
↓ 20 callersMethodtoStringShort
* Note: For speedruns, we give 3 digits of hours on HMS formatting, a decimal point on seconds, and * suppress END formatting on the speedrun rec
src/core/timespan.js:237
↓ 18 callersMethodcreateAccessor
()
src/core/autobuyers/autobuyer.js:61
↓ 18 callersFunctiongainedGlyphLevel
()
src/game.js:161
↓ 17 callersFunctiongainedInfinityPoints
()
src/game.js:89
↓ 17 callersMethodisDisabled
()
src/core/normal-challenges.js:63
↓ 16 callersFunctiongetGameSpeedupFactor
(effectsToConsider, blackHolesActiveOverride)
src/game.js:310
↓ 16 callersMethodproduct
()
src/core/celestials/ra/alchemy.js:131
↓ 16 callersFunctionreplicantiCap
()
src/core/replicanti.js:164
↓ 16 callersFunctionscaledPos
(x, y)
src/core/secret-formula/celestials/navigation-sigils/final-sigil.js:19
↓ 15 callersMethodbind
(key, callback, type)
src/core/keyboard.js:80
↓ 15 callersFunctiongetDilationGainPerSecond
()
src/core/dilation.js:118
↓ 15 callersMethodlte
(amount)
src/core/currency.js:155
↓ 15 callersFunctionpainful
src/core/notations.js:13
↓ 15 callersMethodtoString
()
src/core/math.js:1071
↓ 14 callersFunctioncountValuesFromBitmask
(bitmask)
src/core/glyphs/glyph-effects.js:121
↓ 14 callersMethodeternityChallenge
(ctx)
src/core/automator/compiler.js:380
↓ 14 callersMethodformat
* Special formatting for numbers in templates; we can't use format() here because that will change based on the * player's current notation. This
src/core/automator/script-templates.js:48
↓ 14 callersMethodfrom
()
src/core/time-studies/time-study-connections.js:10
↓ 14 callersMethodstart
()
src/core/keyboard.js:32
↓ 13 callersMethodbindHotkey
(key, callback, type)
src/core/keyboard.js:88
↓ 13 callersMethodbumpTo
(value)
src/core/currency.js:165
↓ 13 callersMethodfromSeconds
* @param {Number} value * @returns {TimeSpan}
src/core/timespan.js:38
↓ 13 callersFunctiongainedEternityPoints
()
src/game.js:138
↓ 13 callersFunctiongetProps
(resource, tier)
src/core/secret-formula/multiplier-tab/tree.js:38
↓ 12 callersMethodapplyEffect
(applyFn)
src/core/game-mechanics/effect.js:145
↓ 12 callersMethodcurrent
()
src/core/player-progress.js:27
↓ 12 callersFunctioneffect
()
src/core/secret-formula/eternity/eternity-upgrades.js:16
↓ 12 callersFunctiongetGameSpeedupForDisplay
()
src/game.js:377
↓ 12 callersFunctionmovePropIfPossible
(celestial1, celestial2, prop, defaultValue, merge = null)
src/core/storage/dev-migrations.js:205
↓ 12 callersMethodpurchase
()
src/core/autobuyers/tickspeed-autobuyer.js:83
↓ 12 callersMethodreplicantiUnlocked
()
src/core/player-progress.js:43
↓ 11 callersFunctioncreateGetter
(property, args)
src/components/tabs/statistics/breakdown-entry-info.js:91
↓ 11 callersMethodhideAll
()
src/core/modal.js:165
↓ 11 callersFunctionpelleStarPosition
(angle, scale)
src/core/secret-formula/celestials/navigation.js:23
↓ 10 callersFunctioneternity
(force, auto, specialConditions = {})
src/core/eternity.js:67
↓ 10 callersMethodgetSacrificeDescription
(changes)
src/core/sacrifice.js:26
↓ 10 callersFunctionmakeAuthorizedPromise
* @template TRequest * @template TResponse * @param {(request: TRequest, callback: PlayFabModule.ApiCallback<TResponse>) => any} playFabFunction
src/steam/bindings/playfab.js:89
↓ 10 callersFunctionrebuyable
src/core/secret-formula/reality/imaginary-upgrades.js:3
↓ 10 callersMethodshift
* Shift by the specified number of purchases. For example, if you set up 2, 0.1, but you * want the first scale factor to be 2.1, you could shift
src/core/math.js:142
↓ 10 callersFunctionstrengthToRarity
(x)
src/core/glyphs/glyph-core.js:24
↓ 10 callersFunctiontoggleAutobuyer
(buyer)
src/core/hotkeys.js:394
↓ 9 callersFunctionapplyEffectsOf
(effectSources, applyFn)
src/core/game-mechanics/effects.js:169
↓ 9 callersFunctionclearCelestialRuns
()
src/core/reality.js:805
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