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github.com/Isetta-Team/Isetta-Engine
/ types & classes
Types & classes
518 in github.com/Isetta-Team/Isetta-Engine
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Functions
2,205
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Types & classes
518
↓ 16 callers
Class
Vector2
Isetta/IsettaEngine/Core/Math/Rect.h:28
↓ 16 callers
Class
iterator
Isetta/IsettaEngine/Core/DataStructures/Array.h:17
↓ 12 callers
Class
Vector3Int
Isetta/IsettaEngine/Core/Math/Vector3.h:48
↓ 9 callers
Class
Vector3
Isetta/IsettaEngine/Graphics/GUI.h:26
↓ 8 callers
Class
Line
* @brief Line is geometry has a non-normalized direction * */
Isetta/IsettaEngine/Core/Geometry/Ray.h:12
↓ 7 callers
Class
Quaternion
Isetta/IsettaEngine/Core/Math/Matrix4.h:41
↓ 7 callers
Class
Vector2Int
Isetta/IsettaEngine/Core/Math/Vector2.h:63
↓ 5 callers
Class
Line
Isetta/IsettaEngine/Collisions/CollisionsModule.h:99
↓ 5 callers
Class
Vector4
Isetta/IsettaEngine/Core/Color.h:10
↓ 4 callers
Class
const_iterator
Isetta/IsettaEngine/Core/DataStructures/Array.h:62
↓ 3 callers
Class
RandomGenerator
Isetta/IsettaEngine/Core/Math/Random.h:28
↓ 3 callers
Class
Transform
Isetta/IsettaEngine/Components/Editor/Inspector.h:22
↓ 2 callers
Class
Matrix4
Isetta/IsettaEngine/Graphics/RenderNode.h:10
↓ 2 callers
Class
RandomGeneratorInt
Isetta/IsettaEngine/Core/Math/Random.h:10
↓ 2 callers
Class
Transform
Isetta/IsettaEngine/AI/Nav2DPlane.cpp:136
↓ 1 callers
Class
AABB
Isetta/IsettaEngine/Collisions/AABB.h:8
↓ 1 callers
Class
AudioClip
Isetta/IsettaEngine/Audio/AudioSource.h:29
↓ 1 callers
Class
AudioSource
Isetta/IsettaEngine/Audio/AudioModule.h:53
↓ 1 callers
Class
CameraComponent
Isetta/IsettaEngine/Graphics/RenderModule.h:35
↓ 1 callers
Class
Clock
Isetta/IsettaEngine/EngineLoop.h:21
↓ 1 callers
Class
CollisionHandler
Isetta/IsettaEngine/Collisions/Collider.h:89
↓ 1 callers
Class
Color
Isetta/IsettaEngine/Core/Math/Vector4.h:6
↓ 1 callers
Class
Component
Isetta/IsettaEngine/Scene/Level.h:32
↓ 1 callers
Class
Console
Isetta/IsettaEngine/Components/Editor/EditorComponent.h:22
↓ 1 callers
Class
Entity
Isetta/IsettaEngine/Scene/Entity.h:78
↓ 1 callers
Class
Events
Isetta/IsettaEngine/EngineLoop.h:38
↓ 1 callers
Class
Level
Isetta/IsettaEngine/Scene/LevelManager.h:22
↓ 1 callers
Class
LightComponent
Isetta/IsettaEngine/Graphics/RenderModule.h:34
↓ 1 callers
Class
Matrix3
Isetta/IsettaEngine/Core/Math/Matrix4.h:117
↓ 1 callers
Class
Matrix4
Isetta/IsettaEngine/Core/Math/Quaternion.h:9
↓ 1 callers
Class
MemoryManager
Isetta/IsettaEngine/EngineLoop.h:29
↓ 1 callers
Class
NetworkId
Isetta/IsettaEngine/Networking/NetworkManager.h:21
↓ 1 callers
Class
ParticleSystemComponent
Isetta/IsettaEngine/Graphics/RenderModule.h:36
↓ 1 callers
Class
Plane
Isetta/IsettaEngine/Core/Geometry/Plane.h:8
↓ 1 callers
Class
Ray
Isetta/IsettaTestbed/Custom/RaycastClick.h:17
↓ 1 callers
Class
Rect
Isetta/IsettaEngine/Graphics/GUI.h:25
↓ 1 callers
Class
RenderModule
Isetta/IsettaEngine/Graphics/MeshComponent.h:40
↓ 1 callers
Class
StringId
Isetta/External/SID/sid.h:38
↓ 1 callers
Class
Transform
Isetta/IsettaEngine/Scene/Component.h:93
↓ 1 callers
Class
Vector2
Isetta/IsettaEngine/Core/Math/Vector3.cpp:32
↓ 1 callers
Class
Vector2Int
Isetta/IsettaEngine/Graphics/Window.h:11
↓ 1 callers
Class
Vector2Int
Isetta/IsettaEngine/Core/Math/Vector3Int.cpp:30
↓ 1 callers
Class
Vector3
Isetta/IsettaEngine/Core/Math/Vector4.cpp:29
Class
AABB
Isetta/IsettaEngine/Collisions/CollisionsModule.h:75
Class
ADVANCEDSETTINGS
[STRUCTURE] [ [DESCRIPTION] Settings for advanced features like configuring memory and cpu usage for the FMOD_CREATECOMPRESSEDS
Isetta/External/FMOD/inc/fmod.cs:1567
Class
ASYNCREADINFO
[STRUCTURE] [ [DESCRIPTION] Structure that is passed into FMOD_FILE_ASYNCREAD_CALLBACK. Use the information in this structure
Isetta/External/FMOD/inc/fmod.cs:239
Class
AVLNode
Isetta/IsettaEngine/Core/DataStructures/AVLTree.h:9
Class
AVLTree
Isetta/IsettaEngine/Core/DataStructures/AVLTree.h:22
Class
AllocHeader
Isetta/IsettaEngine/Core/Memory/FreeListAllocator.h:51
Class
AnimationComponent
Isetta/IsettaTestbed/KnightGame/Gameplay/KnightController.h:9
Class
AnimationComponent
Isetta/IsettaEngine/Graphics/RenderModule.h:32
Class
Array
Isetta/IsettaEngine/Graphics/GUI.h:23
Class
Array
Isetta/IsettaEngine/Core/DataStructures/Trie.h:9
Class
AudioClip
Isetta/IsettaTestbed/KnightGame/Gameplay/Enemy.h:13
Class
AudioClip
Isetta/IsettaEngine/Audio/AudioModule.h:47
Class
AudioConfig
Isetta/IsettaEngine/Audio/AudioModule.h:15
Class
AudioListener
Isetta/IsettaEngine/Audio/AudioModule.h:56
Class
AudioModule
Isetta/IsettaEngine/EngineLoop.h:30
Class
AudioModule
Isetta/IsettaEngine/Audio/AudioSource.h:156
Class
AudioModule
Isetta/IsettaEngine/Audio/AudioListener.h:10
Class
AudioModule
Isetta/IsettaEngine/Audio/AudioClip.h:43
Class
AudioModule
Isetta/IsettaEngine/Audio/AudioModule.h:13
Class
AudioSource
Isetta/IsettaTestbed/AudioLevel/AudioPlay.h:8
Class
AudioSource
Isetta/IsettaTestbed/KnightGame/Gameplay/FireballCircle.h:11
Class
AudioSource
Isetta/IsettaTestbed/KnightGame/Gameplay/Enemy.h:14
Class
BVTree
Isetta/IsettaEngine/Collisions/BVTree.h:17
Class
BoxCollider
Isetta/IsettaEngine/Collisions/CollisionsModule.h:22
Enum
CHANNELCONTROL_CALLBACK_TYPE
[ENUM] [ [DESCRIPTION] These callback types are used with Channel::setCallback. [REMARKS] Each callback has
Isetta/External/FMOD/inc/fmod.cs:920
Class
CHANNELCONTROL_DSP_INDEX
[ENUM] [ [DESCRIPTION] These enums denote special types of node within a DSP chain. [REMARKS] By default th
Isetta/External/FMOD/inc/fmod.cs:946
Enum
CHANNELCONTROL_TYPE
[ENUM] [ [DESCRIPTION] Used to distinguish if a FMOD_CHANNELCONTROL parameter is actually a channel or a channelgroup.
Isetta/External/FMOD/inc/fmod.cs:152
Enum
CHANNELMASK
[DEFINE] [ [NAME] FMOD_CHANNELMASK [DESCRIPTION] These are bitfields to describe for a certain number of ch
Isetta/External/FMOD/inc/fmod.cs:561
Enum
CHANNELORDER
[ENUM] [ [DESCRIPTION] When creating a multichannel sound, FMOD will pan them to their default speaker locations, for example a
Isetta/External/FMOD/inc/fmod.cs:600
Class
COMPLEX
[STRUCTURE] [ [DESCRIPTION] Complex number structure used for holding FFT frequency domain-data for FMOD_FFTREAL and FMOD_IFFT
Isetta/External/FMOD/inc/fmod_dsp.cs:76
Class
CONSTANTS
Isetta/External/FMOD/inc/fmod.cs:27
Class
CREATESOUNDEXINFO
[STRUCTURE] [ [DESCRIPTION] Use this structure with System::createSound when more control is needed over loading. The
Isetta/External/FMOD/inc/fmod.cs:1400
Class
CVarRegistry
Isetta/IsettaEngine/Core/Config/Config.h:83
Class
CVarRegistry
* @brief The registry for holding the map of StringIds to CVars. CVars can be * registered/unregistered into the map, should only be instanced by Con
Isetta/IsettaEngine/Core/Config/CVarRegistry.h:17
Class
CameraConfig
Isetta/IsettaEngine/Graphics/CameraComponent.h:26
Class
CapsuleCollider
Isetta/IsettaTestbed/KnightGame/Gameplay/Enemy.h:9
Class
CapsuleCollider
Isetta/IsettaEngine/Collisions/CollisionsModule.h:27
Class
Channel
Isetta/External/FMOD/inc/fmod.hpp:26
Class
Channel
'Channel' API */
Isetta/External/FMOD/inc/fmod.cs:3291
Class
Channel
Isetta/IsettaEngine/Audio/AudioSource.h:10
Class
ChannelControl
Isetta/External/FMOD/inc/fmod.hpp:25
Class
ChannelControl
'ChannelControl' API */
Isetta/External/FMOD/inc/fmod.cs:2878
Class
ChannelGroup
Isetta/External/FMOD/inc/fmod.hpp:27
Class
ChannelGroup
'ChannelGroup' API */
Isetta/External/FMOD/inc/fmod.cs:3425
Class
ClientInfo
Isetta/IsettaEngine/Networking/ClientInfo.h:8
Enum
ClientState
* @brief Enum that defines the current client connection state * */
Isetta/IsettaEngine/Networking/NetworkManager.h:34
Class
Collider
Isetta/IsettaTestbed/KnightGame/Gameplay/Enemy.h:10
Class
Collider
Isetta/IsettaTestbed/Custom/DebugCollision.h:15
Class
Collider
Isetta/IsettaEngine/Collisions/RaycastHit.h:11
Class
Collider
Isetta/IsettaEngine/Collisions/CollisionHandler.h:13
Class
Collider
Isetta/IsettaEngine/Collisions/Collisions.h:56
Class
Collider
Isetta/IsettaEngine/Collisions/BVTree.h:22
Class
Collider
Isetta/IsettaEngine/Collisions/BVTree.h:48
Class
Collider
Isetta/IsettaEngine/Collisions/CollisionHandler.cpp:63
Enum
ColliderType
Isetta/IsettaEngine/Collisions/Collider.h:115
Class
Collision
Isetta/IsettaEngine/Collisions/CollisionSolverModule.h:12
Class
CollisionConfig
Isetta/IsettaEngine/Collisions/CollisionsModule.h:17
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