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github.com/Isetta-Team/Isetta-Engine
/ functions
Functions
2,205 in github.com/Isetta-Team/Isetta-Engine
⨍
Functions
2,205
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Types & classes
518
↓ 4 callers
Method
Insert
Isetta/IsettaEngine/Core/DataStructures/Array.h:448
↓ 4 callers
Method
Intersect
Isetta/IsettaEngine/Collisions/AABB.cpp:20
↓ 4 callers
Method
Max
Isetta/IsettaEngine/Core/Math/Util.cpp:78
↓ 4 callers
Method
RegisterOnEnter
Isetta/IsettaEngine/Collisions/CollisionHandler.cpp:62
↓ 4 callers
Method
RemoveChild
Isetta/IsettaEngine/Scene/Transform.cpp:355
↓ 4 callers
Method
SetLayer
Isetta/IsettaEngine/Scene/Entity.cpp:211
↓ 4 callers
Method
SetWorldRot
Isetta/IsettaEngine/Scene/Transform.cpp:81
↓ 4 callers
Method
SurfaceArea
Isetta/IsettaEngine/Collisions/AABB.h:48
↓ 4 callers
Method
ToString
Isetta/IsettaEngine/Core/Color.cpp:57
↓ 4 callers
Function
Vector2Int
* \brief Create an empty vector */
Isetta/IsettaEngine/Core/Math/Vector2Int.h:31
↓ 4 callers
Function
Vector3Int
* \brief Create an empty vector */
Isetta/IsettaEngine/Core/Math/Vector3Int.h:33
↓ 3 callers
Method
At
Isetta/IsettaEngine/Core/DataStructures/Array.h:355
↓ 3 callers
Method
Contains
Isetta/IsettaEngine/Core/Math/Rect.cpp:19
↓ 3 callers
Function
Copy
Isetta/IsettaEngine/Networking/BuiltinMessages.h:19
↓ 3 callers
Method
Front
Isetta/IsettaEngine/Core/DataStructures/Array.h:367
↓ 3 callers
Method
GetJointWorldTransform
Isetta/IsettaEngine/Graphics/MeshComponent.cpp:63
↓ 3 callers
Method
GetMatrix3
reference: Game Engine Architecture 2nd edition page 205
Isetta/IsettaEngine/Core/Math/Quaternion.cpp:271
↓ 3 callers
Method
GetMin
Isetta/IsettaEngine/Collisions/AABB.h:30
↓ 3 callers
Method
GetSize
Isetta/IsettaEngine/Collisions/AABB.h:28
↓ 3 callers
Method
GetWorldRot
Isetta/IsettaEngine/Scene/Transform.cpp:61
↓ 3 callers
Method
Magnitude
Isetta/IsettaEngine/Core/Math/Vector3.cpp:45
↓ 3 callers
Function
OnDisable
* \brief OnDisable is called immediately each time the component becomes * inactive */
Isetta/IsettaEngine/Scene/Component.h:144
↓ 3 callers
Function
OnEnable
* \brief OnEnable is called immediately each time the component becomes * active, including after creation */
Isetta/IsettaEngine/Scene/Component.h:105
↓ 3 callers
Method
Push
Isetta/IsettaEngine/Core/DataStructures/PriorityQueue.h:98
↓ 3 callers
Method
Put
Isetta/IsettaEngine/Core/DataStructures/RingBuffer.h:152
↓ 3 callers
Method
Read
Isetta/IsettaEngine/Core/Filesystem.cpp:206
↓ 3 callers
Method
Resize
Isetta/IsettaEngine/Core/DataStructures/Array.h:293
↓ 3 callers
Function
Set
* \brief Set the attributes of the rectangle * \param inX The x of the left-top point * \param inY The y of the left-top point * \param in
Isetta/IsettaEngine/Core/Math/Rect.h:64
↓ 3 callers
Method
SetTopLeftMatrix3
Isetta/IsettaEngine/Core/Math/Matrix4.cpp:418
↓ 3 callers
Method
SetVal
Isetta/IsettaEngine/Core/Config/Config.cpp:40
↓ 3 callers
Method
Swap
Isetta/IsettaEngine/Core/DataStructures/Array.h:601
↓ 3 callers
Method
SwapOutChild
Isetta/IsettaEngine/Collisions/BVTree.cpp:27
↓ 3 callers
Method
Unload
Isetta/IsettaEngine/Scene/Level.cpp:37
↓ 3 callers
Method
UnloadLevel
Isetta/IsettaEngine/Audio/AudioModule.cpp:81
↓ 3 callers
Method
WorldDirFromLocalDir
Isetta/IsettaEngine/Scene/Transform.cpp:278
↓ 3 callers
Method
WriteAsync
Isetta/IsettaEngine/Core/Filesystem.cpp:279
↓ 3 callers
Function
end
Isetta/IsettaEngine/Scene/Transform.h:150
↓ 2 callers
Method
AddTarget
Isetta/IsettaEngine/AI/Nav2DPlane.cpp:136
↓ 2 callers
Method
Allocate
Isetta/IsettaEngine/Networking/Messages.h:110
↓ 2 callers
Function
Clear
* \brief Clear the whole stack allocator to its bottom. All memory will be * available for new allocations again */
Isetta/IsettaEngine/Core/Memory/StackAllocator.h:54
↓ 2 callers
Method
Clear
Isetta/IsettaEngine/Core/Debug/DebugDraw.cpp:244
↓ 2 callers
Method
CloseServer
Isetta/IsettaEngine/Networking/NetworkingModule.cpp:378
↓ 2 callers
Method
Connect
Isetta/IsettaEngine/Networking/NetworkingModule.cpp:251
↓ 2 callers
Method
CreateServer
Isetta/IsettaEngine/Networking/NetworkingModule.cpp:318
↓ 2 callers
Method
Disconnect
Isetta/IsettaEngine/Networking/NetworkingModule.cpp:302
↓ 2 callers
Function
FMOD_ErrorString
Isetta/External/FMOD/inc/fmod_errors.h:20
↓ 2 callers
Method
GetAddress
Isetta/IsettaEngine/Core/Memory/ObjectHandle.cpp:8
↓ 2 callers
Method
GetCenter
Isetta/IsettaEngine/Collisions/AABB.h:27
↓ 2 callers
Function
GetChildCount
Isetta/IsettaEngine/Scene/Transform.h:91
↓ 2 callers
Method
GetCommands
Isetta/IsettaEngine/Core/Config/Config.cpp:48
↓ 2 callers
Method
GetEntityByName
Isetta/IsettaEngine/Scene/Level.cpp:13
↓ 2 callers
Method
GetEulerAngles
Isetta/IsettaEngine/Core/Math/Quaternion.cpp:153
↓ 2 callers
Method
GetHeight
Isetta/IsettaEngine/Graphics/Window.cpp:21
↓ 2 callers
Method
GetLayerIndex
Isetta/IsettaEngine/Scene/Entity.cpp:217
↓ 2 callers
Method
GetMaxClients
Isetta/IsettaEngine/Networking/NetworkManager.cpp:43
↓ 2 callers
Function
GetName
Isetta/IsettaEngine/Scene/Entity.h:64
↓ 2 callers
Method
GetObjAddress
Isetta/IsettaEngine/Core/Memory/ObjectHandle.h:211
↓ 2 callers
Method
GetValue
* \brief Get next random value */
Isetta/IsettaEngine/Core/Math/Random.h:43
↓ 2 callers
Method
GetWidth
Isetta/IsettaEngine/Graphics/Window.cpp:15
↓ 2 callers
Function
GetWorldHeight
* @brief Get the World Height object * * @return float transform scale in direction multiplied by height */
Isetta/IsettaEngine/Collisions/CapsuleCollider.h:124
↓ 2 callers
Function
GetWorldSize
* @brief Get the World Size * * @return Math::Vector3 size of box scaled with transform */
Isetta/IsettaEngine/Collisions/BoxCollider.h:61
↓ 2 callers
Method
GuiUpdate
Isetta/IsettaEngine/Scene/Entity.cpp:21
↓ 2 callers
Method
Intersection
Isetta/IsettaEngine/Collisions/CollisionsModule.cpp:111
↓ 2 callers
Method
Inverse
Isetta/IsettaEngine/Core/Math/Matrix3.cpp:172
↓ 2 callers
Function
IsEmpty
Isetta/IsettaEngine/Core/DataStructures/RingBuffer.h:37
↓ 2 callers
Function
IsFull
Isetta/IsettaEngine/Core/DataStructures/RingBuffer.h:38
↓ 2 callers
Method
IsIdentity
Isetta/IsettaEngine/Core/Math/Matrix3.cpp:199
↓ 2 callers
Method
IsPlaying
Isetta/IsettaEngine/Audio/AudioSource.cpp:106
↓ 2 callers
Method
IsServerRunning
Isetta/IsettaEngine/Networking/NetworkManager.cpp:35
↓ 2 callers
Method
IsZero
Isetta/IsettaEngine/Core/Math/Matrix3.cpp:211
↓ 2 callers
Method
LateUpdate
Isetta/IsettaEngine/Scene/Level.cpp:93
↓ 2 callers
Function
MegaBytesFromBytes
* \brief Convert int in bytes to mega bytes */
Isetta/IsettaEngine/Util.h:74
↓ 2 callers
Method
NetworkLoadLevel
Isetta/IsettaEngine/Networking/NetworkManager.cpp:117
↓ 2 callers
Method
Normalized
Isetta/IsettaEngine/Core/Math/Vector2.cpp:35
↓ 2 callers
Method
Normalized
Isetta/IsettaEngine/Core/Math/Vector3.cpp:47
↓ 2 callers
Method
OnCollisionEnter
Isetta/IsettaEngine/Collisions/CollisionHandler.cpp:52
↓ 2 callers
Method
OnCollisionExit
Isetta/IsettaEngine/Collisions/CollisionHandler.cpp:58
↓ 2 callers
Method
OnCollisionStay
Isetta/IsettaEngine/Collisions/CollisionHandler.cpp:55
↓ 2 callers
Method
OnDestroy
Isetta/IsettaEngine/Networking/NetworkId.cpp:19
↓ 2 callers
Method
OnDisable
Isetta/IsettaEngine/Scene/Entity.cpp:91
↓ 2 callers
Method
OnEnable
Isetta/IsettaEngine/Scene/Entity.cpp:14
↓ 2 callers
Method
Pause
Isetta/IsettaEngine/Audio/AudioSource.cpp:63
↓ 2 callers
Method
Pop
Isetta/IsettaEngine/Core/DataStructures/PriorityQueue.h:93
↓ 2 callers
Method
Raycast
Isetta/IsettaEngine/Collisions/BVTree.cpp:90
↓ 2 callers
Method
Reset
Isetta/IsettaTestbed/KnightGame/Gameplay/Enemy.cpp:44
↓ 2 callers
Method
RotateWorld
Isetta/IsettaEngine/Scene/Transform.cpp:109
↓ 2 callers
Method
Run
Isetta/IsettaEngine/EngineLoop.cpp:217
↓ 2 callers
Method
SetAttribute
Isetta/IsettaEngine/Scene/Entity.cpp:98
↓ 2 callers
Method
SetCol
Isetta/IsettaEngine/Core/Math/Matrix3.cpp:239
↓ 2 callers
Method
SetNetworkedParent
Isetta/IsettaEngine/Networking/NetworkTransform.cpp:491
↓ 2 callers
Method
SetPosition
Isetta/IsettaEngine/Graphics/GUI.cpp:563
↓ 2 callers
Method
SetVolume
Isetta/IsettaEngine/Audio/AudioSource.cpp:81
↓ 2 callers
Function
Start
* \brief Start is called once, on the first update frame after the component * is created and enabled */
Isetta/IsettaEngine/Scene/Component.h:110
↓ 2 callers
Method
StartClient
Isetta/IsettaEngine/Networking/NetworkManager.cpp:93
↓ 2 callers
Method
StartHost
Isetta/IsettaEngine/Networking/NetworkManager.cpp:100
↓ 2 callers
Function
StartUp
Isetta/IsettaEngine/Events/Events.h:17
↓ 2 callers
Method
Stop
Isetta/IsettaEngine/Audio/AudioSource.cpp:75
↓ 2 callers
Function
StringIdHashConcat
Isetta/External/SID/sid.h:22
↓ 2 callers
Method
ToArray
Isetta/IsettaEngine/Core/DataStructures/RingBuffer.h:183
↓ 2 callers
Method
Touch
Isetta/IsettaEngine/Core/Filesystem.cpp:368
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