(scene)
| 5 | from .updater import update_entries, update_reconstruction, cached_meshes |
| 6 | |
| 7 | def generate_mesh(scene): |
| 8 | if not scene.splashsurf_studio.active: |
| 9 | return |
| 10 | |
| 11 | update_entries(scene) |
| 12 | |
| 13 | def toggle_rendering_on(scene): |
| 14 | scene.splashsurf_studio.rendering = True |
no test coverage detected