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hub / github.com/InteractiveComputerGraphics/PositionBasedDynamics / AddText

Method AddText

extern/imgui/imgui_draw.cpp:1576–1603  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1574}
1575
1576void ImDrawList::AddText(const ImFont* font, float font_size, const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end, float wrap_width, const ImVec4* cpu_fine_clip_rect)
1577{
1578 if ((col & IM_COL32_A_MASK) == 0)
1579 return;
1580
1581 if (text_end == NULL)
1582 text_end = text_begin + strlen(text_begin);
1583 if (text_begin == text_end)
1584 return;
1585
1586 // Pull default font/size from the shared ImDrawListSharedData instance
1587 if (font == NULL)
1588 font = _Data->Font;
1589 if (font_size == 0.0f)
1590 font_size = _Data->FontSize;
1591
1592 IM_ASSERT(font->ContainerAtlas->TexID == _CmdHeader.TextureId); // Use high-level ImGui::PushFont() or low-level ImDrawList::PushTextureId() to change font.
1593
1594 ImVec4 clip_rect = _CmdHeader.ClipRect;
1595 if (cpu_fine_clip_rect)
1596 {
1597 clip_rect.x = ImMax(clip_rect.x, cpu_fine_clip_rect->x);
1598 clip_rect.y = ImMax(clip_rect.y, cpu_fine_clip_rect->y);
1599 clip_rect.z = ImMin(clip_rect.z, cpu_fine_clip_rect->z);
1600 clip_rect.w = ImMin(clip_rect.w, cpu_fine_clip_rect->w);
1601 }
1602 font->RenderText(this, font_size, pos, col, clip_rect, text_begin, text_end, wrap_width, cpu_fine_clip_rect != NULL);
1603}
1604
1605void ImDrawList::AddText(const ImVec2& pos, ImU32 col, const char* text_begin, const char* text_end)
1606{

Callers 11

RenderTextMethod · 0.80
RenderTextWrappedMethod · 0.80
RenderTextClippedExMethod · 0.80
NavScoreItemMethod · 0.80
NavUpdateMethod · 0.80
ShowMetricsWindowMethod · 0.80
InputTextExMethod · 0.80
ShowDemoWindowLayoutFunction · 0.80

Calls 4

ImMaxFunction · 0.85
ImMinFunction · 0.85
ImTextCharFromUtf8Function · 0.85
RenderTextMethod · 0.45

Tested by

no test coverage detected