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hub / github.com/InteractiveComputerGraphics/PositionBasedDynamics / end

Method end

Demos/Visualization/Shader.cpp:94–98  ·  view source on GitHub ↗

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92}
93
94void Shader::end()
95{
96 if (m_initialized)
97 glUseProgram(0);
98}
99
100void Shader::addAttribute(const std::string &attribute)
101{

Callers 15

vector_pointer_modifiersFunction · 0.45
deleteNodesMethod · 0.45
cleanupMethod · 0.45
setPointsMethod · 0.45
findMethod · 0.45
queryMethod · 0.45
readSceneMethod · 0.45
readTriangleModelsMethod · 0.45
readTetModelsMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected