| 833 | } |
| 834 | |
| 835 | void ShaderNetwork::setShader( const IECore::InternedString &handle, const IECoreScene::Shader *shader ) |
| 836 | { |
| 837 | implementation()->setShader( handle, shader ); |
| 838 | } |
| 839 | |
| 840 | void ShaderNetwork::setShader( const IECore::InternedString &handle, ShaderPtr &&shader ) |
| 841 | { |
no outgoing calls