| 82 | } |
| 83 | |
| 84 | void setShader( ShaderNetwork &network, const IECore::InternedString &handle, const Shader &shader ) |
| 85 | { |
| 86 | network.setShader( handle, &shader ); |
| 87 | } |
| 88 | |
| 89 | ShaderPtr getShader( const ShaderNetwork &network, const IECore::InternedString &handle, bool copy ) |
| 90 | { |