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github.com/IDEDARY/Bevypunk
/ functions
Functions
26 in github.com/IDEDARY/Bevypunk
⨍
Functions
26
◇
Types & classes
21
↓ 14 callers
Method
len
Replace the default final string lenght with a new one.
crates/game_vfx/src/lib.rs:78
↓ 4 callers
Method
duration
Replace the default step duration in seconds with a new one.
crates/game_vfx/src/lib.rs:83
↓ 4 callers
Method
spawn
(mut commands: Commands, asset_server: Res<AssetServer>, priority_assets: Res<PriorityAssets>)
app/src/main.rs:164
↓ 3 callers
Method
function
Replace the default function with a new one. The function provided takes time as input and original string and outputs modified string.
crates/game_vfx/src/lib.rs:132
↓ 3 callers
Method
play
Play new movie
crates/game_movies/src/lib.rs:16
↓ 1 callers
Method
playback
Set the movie playback
crates/game_movies/src/lib.rs:26
↓ 1 callers
Method
step
Replace the default step string with a new one.
crates/game_vfx/src/lib.rs:73
Method
build
(&self, app: &mut App)
crates/game_cameras/src/lib.rs:67
Method
build
(&self, app: &mut App)
crates/game_movies/src/lib.rs:92
Method
build
(&self, app: &mut App)
crates/game_vfx/src/lib.rs:265
Method
build
(self)
crates/game_preferences/src/lib.rs:33
Function
decryption_animation
Creates a decryption effect where random symbols gradually become the actual text
crates/game_vfx/src/lib.rs:176
Method
default
()
crates/game_cameras/src/lib.rs:54
Method
default
()
crates/game_vfx/src/lib.rs:53
Function
despawn_scene
This is a generic system that will despawn all entities with attached component S.
app/src/main.rs:154
Function
main
()
app/src/main.rs:35
Method
new
Creates new instance
crates/game_vfx/src/lib.rs:66
Function
preload
This system is run in PreStartup. It locks some assets from being freed when not used.
app/src/main.rs:97
Method
rotate
(mut mouse_motion_events: EventReader<MouseMotion>, mouse_input: Res<ButtonInput<MouseButton>>, mut query: Que
crates/game_cameras/src/lib.rs:12
Function
scrambled_reveal_animation
Reveals characters in a scrambled order
crates/game_vfx/src/lib.rs:239
Function
slide_in_animation
Creates a slide-in effect where characters come in from the sides
crates/game_vfx/src/lib.rs:214
Function
spawn_camera
This system spawns & setups the basic camera with cursor
app/src/main.rs:111
Method
system
System for controlling the movie playback
crates/game_movies/src/lib.rs:31
Method
system
System for immitating flickering by randomly adjusting camera's bloom values
crates/game_vfx/src/lib.rs:29
Function
typing_animation
Simulates typing animation with an underscore cursor
crates/game_vfx/src/lib.rs:162
Method
zoom
(mut mouse_wheel_events: EventReader<MouseWheel>, mut query: Query<&mut ShowcaseCamera>)
crates/game_cameras/src/lib.rs:44