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github.com/Hopson97/Asciimon
/ types & classes
Types & classes
16 in github.com/Hopson97/Asciimon
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Functions
79
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Types & classes
16
Class
Chunk
A chunk is a data about a section of the world map. This contains data such as: Tile data Portals (Doors, ladders etc and their destination)
src/game/world/chunk.rs:28
Class
ChunkLoadData
src/game/world/chunk_loader.rs:16
Enum
ChunkLoadState
Used to identify the different sections of the .chunk files
src/game/world/chunk_loader.rs:10
Class
Colour
src/graphics/colour.rs:4
Class
Console
This is the "console" that displays on the right-side of the user interface
src/game/console.rs:23
Class
ConsoleOutputSection
A single section of text to be rendered to the console
src/game/console.rs:17
Class
Game
src/game/mod.rs:44
Interface
GameState
src/game/game_state/mod.rs:9
Class
Player
src/game/player.rs:3
Class
RenderSection
src/graphics/renderer.rs:14
Class
Renderer
src/graphics/renderer.rs:19
Class
Sprite
src/graphics/sprite.rs:3
Class
StateExplore
src/game/game_state/state_explore.rs:19
Enum
UpdateResult
src/game/mod.rs:37
Class
Vector2D
src/util/vector.rs:13
Class
World
World Manages the map chunks within the world
src/game/world/mod.rs:17