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hub / github.com/GarageGames/Torque3D / lookupString

Method lookupString

Engine/source/sim/netStringTable.cpp:115–120  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

113}
114
115const char *NetStringTable::lookupString(U32 id)
116{
117 if(table[id].refCount == 0 && table[id].scriptRefCount == 0)
118 return NULL;
119 return table[id].string;
120}
121
122void NetStringTable::removeString(U32 id, bool script)
123{

Callers 6

updateObjectMethod · 0.45
getStringMethod · 0.45
getTaggedStringMethod · 0.45
net.cppFile · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected