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hub / github.com/GarageGames/Torque3D / process

Method process

Engine/source/sim/connectionStringTable.cpp:63–67  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

61 ps->confirmStringReceived(mString, mIndex);
62 }
63 virtual void process(NetConnection *connection)
64 {
65 Con::printf("Mapping string: %s to index: %d", mString.getString(), mIndex);
66 connection->mapString(mIndex, mString);
67 }
68#ifdef TORQUE_DEBUG_NET
69 const char *getDebugName()
70 {

Callers

nothing calls this directly

Calls 3

printfFunction · 0.85
getStringMethod · 0.45
mapStringMethod · 0.45

Tested by

no test coverage detected