| 965 | } |
| 966 | |
| 967 | void PostEffect::_setupTarget( const SceneRenderState *state, bool *outClearTarget ) |
| 968 | { |
| 969 | if ( mNamedTarget.isRegistered() || |
| 970 | mTargetName.compare( "$outTex", 0, String::NoCase ) == 0 ) |
| 971 | { |
| 972 | // Size it relative to the texture of the first stage or |
| 973 | // if NULL then use the current target. |
| 974 | |
| 975 | Point2I targetSize; |
| 976 | |
| 977 | // If we have an absolute target size then use that. |
| 978 | if ( !mTargetSize.isZero() ) |
| 979 | targetSize = mTargetSize; |
| 980 | |
| 981 | // Else generate a relative size using the target scale. |
| 982 | else if ( mActiveTextures[ 0 ] ) |
| 983 | { |
| 984 | const Point3I &texSize = mActiveTextures[ 0 ]->getSize(); |
| 985 | |
| 986 | targetSize.set( texSize.x * mTargetScale.x, |
| 987 | texSize.y * mTargetScale.y ); |
| 988 | } |
| 989 | else |
| 990 | { |
| 991 | GFXTarget *oldTarget = GFX->getActiveRenderTarget(); |
| 992 | const Point2I &oldTargetSize = oldTarget->getSize(); |
| 993 | |
| 994 | targetSize.set( oldTargetSize.x * mTargetScale.x, |
| 995 | oldTargetSize.y * mTargetScale.y ); |
| 996 | } |
| 997 | |
| 998 | // Make sure its at least 1x1. |
| 999 | targetSize.setMax( Point2I::One ); |
| 1000 | |
| 1001 | if ( mNamedTarget.isRegistered() || |
| 1002 | !mTargetTex || |
| 1003 | mTargetTex.getWidthHeight() != targetSize ) |
| 1004 | { |
| 1005 | mTargetTex.set( targetSize.x, targetSize.y, mTargetFormat, |
| 1006 | &PostFxTargetProfile, "PostEffect::_setupTarget" ); |
| 1007 | |
| 1008 | if ( mTargetClear == PFXTargetClear_OnCreate ) |
| 1009 | *outClearTarget = true; |
| 1010 | |
| 1011 | if(mTargetViewport == PFXTargetViewport_GFXViewport) |
| 1012 | { |
| 1013 | // We may need to scale the GFX viewport to fit within |
| 1014 | // our target texture size |
| 1015 | GFXTarget *oldTarget = GFX->getActiveRenderTarget(); |
| 1016 | const Point2I &oldTargetSize = oldTarget->getSize(); |
| 1017 | Point2F scale(targetSize.x / F32(oldTargetSize.x), targetSize.y / F32(oldTargetSize.y)); |
| 1018 | |
| 1019 | const RectI &viewport = GFX->getViewport(); |
| 1020 | |
| 1021 | mNamedTarget.setViewport( RectI( viewport.point.x*scale.x, viewport.point.y*scale.y, viewport.extent.x*scale.x, viewport.extent.y*scale.y ) ); |
| 1022 | } |
| 1023 | else if(mTargetViewport == PFXTargetViewport_NamedInTexture0 && mActiveNamedTarget[0] && mActiveNamedTarget[0]->getTexture()) |
| 1024 | { |
nothing calls this directly
no test coverage detected