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hub / github.com/GarageGames/Torque3D / allocRenderToTextureTarget

Method allocRenderToTextureTarget

Engine/source/gfx/gl/gfxGLDevice.cpp:750–755  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

748//------------------------------------------------------------------------------
749
750GFXTextureTarget * GFXGLDevice::allocRenderToTextureTarget()
751{
752 GFXGLTextureTarget *targ = new GFXGLTextureTarget();
753 targ->registerResourceWithDevice(this);
754 return targ;
755}
756
757GFXFence * GFXGLDevice::createFence()
758{

Callers 13

updateReflectionMethod · 0.45
_setupTargetMethod · 0.45
_initBaseShaderMethod · 0.45
_initMethod · 0.45
LightShadowMapMethod · 0.45
_renderToTextureMethod · 0.45
setupRendererMethod · 0.45
generateRenderTargetMethod · 0.45
setupRenderTargetsMethod · 0.45
_setupTargetsMethod · 0.45
_updateTargetsMethod · 0.45
_updateTargetsMethod · 0.45

Calls 1

Tested by

no test coverage detected