| 467 | } |
| 468 | |
| 469 | void MatInstance::setNodeTransforms(const MatrixF *address, const U32 numTransforms) |
| 470 | { |
| 471 | PROFILE_SCOPE(MatInstance_setNodeTransforms); |
| 472 | mProcessedMaterial->setNodeTransforms(address, numTransforms, getCurPass()); |
| 473 | } |
| 474 | |
| 475 | void MatInstance::setSceneInfo(SceneRenderState * state, const SceneData& sgData) |
| 476 | { |