| 916 | } |
| 917 | |
| 918 | void WaterObject::setShaderParams( SceneRenderState *state, BaseMatInstance *mat, const WaterMatParams ¶mHandles ) |
| 919 | { |
| 920 | MaterialParameters* matParams = mat->getMaterialParameters(); |
| 921 | |
| 922 | matParams->setSafe( paramHandles.mElapsedTimeSC, (F32)Sim::getCurrentTime() / 1000.0f ); |
| 923 | |
| 924 | // set vertex shader constants |
| 925 | //----------------------------------- |
| 926 | |
| 927 | Point2F reflectTexSize( mPlaneReflector.reflectTex.getWidth(), mPlaneReflector.reflectTex.getHeight() ); |
| 928 | matParams->setSafe( paramHandles.mReflectTexSizeSC, reflectTexSize ); |
| 929 | |
| 930 | static AlignedArray<Point2F> mConstArray( MAX_WAVES, sizeof( Point4F ) ); |
| 931 | |
| 932 | // Ripples... |
| 933 | |
| 934 | for ( U32 i = 0; i < MAX_WAVES; i++ ) |
| 935 | mConstArray[i].set( -mRippleDir[i].x, -mRippleDir[i].y ); |
| 936 | matParams->setSafe( paramHandles.mRippleDirSC, mConstArray ); |
| 937 | |
| 938 | Point3F rippleSpeed( mRippleSpeed[0], mRippleSpeed[1], mRippleSpeed[2] ); |
| 939 | matParams->setSafe( paramHandles.mRippleSpeedSC, rippleSpeed ); |
| 940 | |
| 941 | Point4F rippleMagnitude( mRippleMagnitude[0], |
| 942 | mRippleMagnitude[1], |
| 943 | mRippleMagnitude[2], |
| 944 | mOverallRippleMagnitude ); |
| 945 | matParams->setSafe( paramHandles.mRippleMagnitudeSC, rippleMagnitude ); |
| 946 | |
| 947 | for ( U32 i = 0; i < MAX_WAVES; i++ ) |
| 948 | { |
| 949 | Point2F texScale = mRippleTexScale[i]; |
| 950 | if ( texScale.x > 0.0 ) |
| 951 | texScale.x = 1.0 / texScale.x; |
| 952 | if ( texScale.y > 0.0 ) |
| 953 | texScale.y = 1.0 / texScale.y; |
| 954 | |
| 955 | mConstArray[i].set( texScale.x, texScale.y ); |
| 956 | } |
| 957 | matParams->setSafe(paramHandles.mRippleTexScaleSC, mConstArray); |
| 958 | |
| 959 | static AlignedArray<Point4F> mConstArray4F( 3, sizeof( Point4F ) ); |
| 960 | |
| 961 | F32 angle, cosine, sine; |
| 962 | |
| 963 | for ( U32 i = 0; i < MAX_WAVES; i++ ) |
| 964 | { |
| 965 | angle = mAtan2( mRippleDir[i].x, -mRippleDir[i].y ); |
| 966 | cosine = mCos( angle ); |
| 967 | sine = mSin( angle ); |
| 968 | |
| 969 | mConstArray4F[i].set( cosine, sine, -sine, cosine ); |
| 970 | matParams->setSafe( paramHandles.mRippleMatSC, mConstArray4F ); |
| 971 | } |
| 972 | |
| 973 | // Waves... |
| 974 | |
| 975 | for ( U32 i = 0; i < MAX_WAVES; i++ ) |
nothing calls this directly
no test coverage detected