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hub / github.com/GarageGames/Torque3D / getCurrentTime

Function getCurrentTime

Engine/source/console/simManager.cpp:269–272  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

267}
268
269U32 getCurrentTime()
270{
271 return dAtomicRead( gCurrentTime);
272}
273
274U32 getTargetTime()
275{

Callers 15

safeDeleteObjectMethod · 0.70
simObject.cppFile · 0.70
postCurrentEventFunction · 0.70
executeFunction · 0.70
_execLaterMethod · 0.70
sim.cppFile · 0.70
callMethod · 0.70
callMethod · 0.70
callMethod · 0.70
postEventFunction · 0.70
getEventTimeLeftFunction · 0.70
getTimeSinceStartFunction · 0.70

Calls 1

dAtomicReadFunction · 0.50

Tested by

no test coverage detected