MCPcopy Create free account

hub / github.com/GarageGames/Torque3D / functions

Functions49,253 in github.com/GarageGames/Torque3D

↓ 14 callersMethodgetNumPoints
Gets the number of points in the spline
Engine/source/math/mSplinePatch.h:54
↓ 14 callersMethodgetPosition
--------------------------------------
Engine/source/core/util/zip/zipSubStream.cpp:209
↓ 14 callersMethodgetProfile
Engine/source/gui/worldEditor/gizmo.h:208
↓ 14 callersMethodgetRoot
Engine/source/core/util/zip/zipArchive.h:340
↓ 14 callersMethodgetSamplesPerSecond
Engine/source/sfx/sfxCommon.h:271
↓ 14 callersMethodgetShapeInstance
Engine/source/T3D/tsStatic.h:233
↓ 14 callersFunctioninit
Engine/source/platformSDL/sdlPlatformGL.cpp:14
↓ 14 callersMethodinvXform
Engine/lib/bullet/src/LinearMath/btTransform.h:222
↓ 14 callersFunctionisConvex
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h:73
↓ 14 callersMethodisEmpty
Engine/source/platform/threads/threadSafePriorityQueue.h:185
↓ 14 callersFunctionisEqual
Engine/source/console/arrayObject.h:85
↓ 14 callersMethodisNull
Engine/source/sim/netStringTable.h:157
↓ 14 callersMethodisTranslucent
Engine/source/materials/materialDefinition.h:357
↓ 14 callersFunctionmPerp
Engine/source/math/mPoint.cpp:63
↓ 14 callersFunctionmSinCos
Engine/source/math/mMathFn.h:293
↓ 14 callersFunctionmng_reset_object_details
Engine/lib/lmng/libmng_object_prc.c:964
↓ 14 callersMethodnukeList
Engine/source/collision/convex.cpp:378
↓ 14 callersFunctionoc_rc_buffer_val
Engine/lib/libtheora/lib/rate.c:870
↓ 14 callersFunctionpng_chunk_report
(png_ptr, message, (colorspace != NULL)
Engine/lib/lpng/png.c:1821
↓ 14 callersFunctionpng_rtran_ok
Is it OK to set a transformation now? Only if png_start_read_image or * png_read_update_info have not been called. It is not necessary for the IHDR
Engine/lib/lpng/pngrtran.c:97
↓ 14 callersFunctionpng_safe_execute
Engine/lib/lpng/pngerror.c:935
↓ 14 callersMethodpush
Engine/lib/recast/Detour/Include/DetourNode.h:126
↓ 14 callersFunctionquit
Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
Engine/lib/sdl/test/testoverlay2.c:156
↓ 14 callersFunctionrcAbs
Engine/lib/recast/Recast/Include/Recast.h:607
↓ 14 callersMethodregisterObject
Engine/source/console/simObject.cpp:592
↓ 14 callersMethodremove
Engine/source/platform/platformNet.cpp:430
↓ 14 callersFunctionrenderFixedBitmapBordersFilled
Render out the fixed bitmap borders based on a multiplier into the bitmap array It renders left and right caps, with a sizable fill area in the middle
Engine/source/gui/core/guiDefaultControlRender.cpp:467
↓ 14 callersMethodresize
Engine/lib/bullet/src/BulletInverseDynamics/details/IDMatVec.hpp:141
↓ 14 callersMethodselectAllText
Engine/source/gui/controls/guiTextEditCtrl.cpp:306
↓ 14 callersMethodset
Engine/source/gfx/D3D9/gfxD3D9Shader.cpp:325
↓ 14 callersMethodsetFieldValue
Engine/source/persistence/taml/tamlCustom.h:99
↓ 14 callersMethodsetFillModeWireframe
Engine/source/gfx/gfxStateBlock.h:183
↓ 14 callersMethodsetObject
Engine/source/T3D/physics/physicsUserData.h:70
↓ 14 callersMethodsetRow
Engine/source/math/mMatrix.h:514
↓ 14 callersMethodsetSize
We need to manually set the size due to D3D11 alignment
Engine/source/gfx/D3D11/gfxD3D11Shader.h:238
↓ 14 callersMethodsetTransform
Engine/source/T3D/vehicles/vehicle.cpp:1203
↓ 14 callersFunctionupdate
Engine/source/gui/controls/guiDirectoryFileListCtrl.h:66
↓ 14 callersFunctionverbose
Engine/lib/lmng/contrib/msvc/makemng/makemng.c:201
↓ 14 callersMethodwriteStringBuffer
Writes a NULL terminated string buffer.
Engine/source/core/stream/stream.h:149
↓ 13 callersFunctionAppendAllDevicesList
Engine/lib/openal-soft/Alc/ALc.c:1263
↓ 13 callersFunctionChannelsFromFmt
Engine/lib/openal-soft/OpenAL32/alBuffer.c:1203
↓ 13 callersMethodDeleteGlobalRef
Templates/Full/web/source/npplugin/windows/jni.h:835
↓ 13 callersFunctionDevFmtChannelsString
Engine/lib/openal-soft/Alc/ALc.c:1286
↓ 13 callersFunctionGLES_ActivateRenderer
Engine/lib/sdl/src/render/opengles/SDL_render_gles.c:236
↓ 13 callersFunctionGetContactStatus
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Engine/lib/opcode/OPC_Collider.h:52
↓ 13 callersMethodGetCount
Engine/lib/squish/colourset.h:41
↓ 13 callersMethodMemberBegin
Member iterators.
Engine/source/persistence/rapidjson/document.h:250
↓ 13 callersMethodNext
Engine/lib/tinyxml/tinyxml.cpp:1170
↓ 13 callersFunctionPathToOS
Engine/source/core/util/path.cpp:427
↓ 13 callersFunctionSDL_AtomicCAS
Engine/lib/sdl/src/atomic/SDL_atomic.c:86
↓ 13 callersFunctionSDL_AtomicLock
Engine/lib/sdl/src/atomic/SDL_spinlock.c:106
↓ 13 callersFunctionSDL_FreeWAV
Since the WAV memory is allocated in the shared library, it must also be freed here. (Necessary under Win32, VC++) */
Engine/lib/sdl/src/audio/SDL_wave.c:601
↓ 13 callersFunctionSDL_GL_GetDrawableSize
Engine/lib/sdl/src/video/SDL_video.c:3339
↓ 13 callersFunctionSDL_GetDisplayBounds
Engine/lib/sdl/src/video/SDL_video.c:660
↓ 13 callersFunctionSDL_GetScancodeFromName
Engine/lib/sdl/src/events/SDL_keyboard.c:905
↓ 13 callersFunctionSDL_InitSubSystem
Engine/lib/sdl/src/SDL.c:107
↓ 13 callersFunctionSDL_InvalidateMap
Engine/lib/sdl/src/video/SDL_pixels.c:973
↓ 13 callersFunctionSDL_PauseAudioDevice
Engine/lib/sdl/src/audio/SDL_audio.c:1497
↓ 13 callersFunctionSDL_SendAppEvent
Engine/lib/sdl/src/events/SDL_events.c:622
↓ 13 callersFunctionSDL_SendKeyboardText
Engine/lib/sdl/src/events/SDL_keyboard.c:773
↓ 13 callersFunctionSDL_SetSurfaceBlendMode
Engine/lib/sdl/src/video/SDL_surface.c:425
↓ 13 callersFunctionSDL_SetWindowFullscreen
Engine/lib/sdl/src/video/SDL_video.c:2107
↓ 13 callersFunctionSDL_ShowCursor
Engine/lib/sdl/src/events/SDL_mouse.c:878
↓ 13 callersFunctionSDL_strstr
Engine/lib/sdl/src/stdlib/SDL_string.c:632
↓ 13 callersFunctionSetRTPriority
Engine/lib/openal-soft/Alc/helpers.c:955
↓ 13 callersFunctionWINRT_TransformCursorPosition
Applies necessary geometric transformations to raw cursor positions:
Engine/lib/sdl/src/video/winrt/SDL_winrtpointerinput.cpp:54
↓ 13 callersFunctionWrite
Engine/source/core/util/journal/journal.h:428
↓ 13 callersFunctionX11_GL_GetProcAddress
Engine/lib/sdl/src/video/x11/SDL_x11opengl.c:257
↓ 13 callersFunction_analysis_output_always
there was no great place to put this.... */
Engine/lib/libvorbis/lib/analysis.c:70
↓ 13 callersFunction_createVideoSuiteTestWindow
* Create a test window */
Engine/lib/sdl/test/testautomation_video.c:26
↓ 13 callersFunction_pcre_ucp_othercase
Engine/lib/pcre/pcre_ucp_searchfuncs.c:141
↓ 13 callersFunction_validateHasIntersectionResults
! * \brief Private helper to check SDL_HasIntersection results */
Engine/lib/sdl/test/testautomation_rect.c:308
↓ 13 callersMethodaddContactPoint
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.cpp:104
↓ 13 callersFunctionalthrd_yield
Engine/lib/openal-soft/include/threads.h:74
↓ 13 callersMethodappend
Engine/source/gfx/gfxVertexFormat.cpp:102
↓ 13 callersFunctionbyteflip
Engine/lib/pcre/pcre_try_flipped.c:69
↓ 13 callersFunctioncalc_rcpQ_from_slope
Calculates the rcpQ (i.e. 1/Q) coefficient for shelving filters, using the * reference gain and shelf slope parameter. * 0 < gain * 0 < slope <= 1
Engine/lib/openal-soft/OpenAL32/Include/alFilter.h:56
↓ 13 callersMethodclear
Engine/source/core/bitVector.h:186
↓ 13 callersFunctionclientCmdSyncEditorGui
()
Templates/Full/game/core/scripts/client/commands.cs:24
↓ 13 callersFunctionclientCmdSyncEditorGui
()
Templates/Empty/game/core/scripts/client/commands.cs:24
↓ 13 callersFunctioncolor3i
Engine/source/gfx/primBuilder.cpp:309
↓ 13 callersMethodcompact
Engine/source/core/util/tVector.h:506
↓ 13 callersMethodcompare
Engine/source/platformWin32/threads/thread.cpp:206
↓ 13 callersMethodcontainsGlobalBounds
Engine/source/gui/worldEditor/worldEditorSelection.cpp:176
↓ 13 callersMethodcreate
Engine/lib/collada/src/dae/domAny.cpp:26
↓ 13 callersFunctiondDOT44
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp:61
↓ 13 callersMethoddecRefCount
Engine/source/console/codeBlock.cpp:682
↓ 13 callersMethoddeleteNode
Engine/source/environment/river.cpp:2106
↓ 13 callersFunctiondtVdot2D
Derives the dot product of two vectors on the xz-plane. (@p u . @p v) @param[in] u A vector [(x, y, z)] @param[in] v A vector [(x, y, z)] @return
Engine/lib/recast/Detour/Include/DetourCommon.h:291
↓ 13 callersFunctionemit_marker
Engine/lib/ljpeg/jcmarker.c:121
↓ 13 callersMethodend
Engine/source/gfx/D3D11/gfxD3D11OcclusionQuery.cpp:86
↓ 13 callersMethodfindAlgorithm
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp:149
↓ 13 callersMethodfreeCollisionAlgorithm
Engine/lib/bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp:318
↓ 13 callersMethodgetAssetId
Engine/source/assets/assetPtr.h:175
↓ 13 callersMethodgetClientExtent
Engine/source/windowManager/sdl/sdlWindow.cpp:260
↓ 13 callersFunctiongetCurrentTime
Return the current playback position.
Engine/source/gui/theora/guiTheoraCtrl.h:107
↓ 13 callersMethodgetDeviceContext
Engine/source/gfx/D3D11/gfxD3D11Device.h:291
↓ 13 callersMethodgetHandle
Engine/source/platform/platformNet.h:163
↓ 13 callersMethodgetLeftNode
Engine/lib/bullet/src/BulletCollision/Gimpact/btGImpactBvh.h:199
↓ 13 callersMethodgetMarginNonVirtual
TODO: This should be bumped up to btCollisionShape () */
Engine/lib/bullet/src/BulletCollision/CollisionShapes/btConvexShape.cpp:320
← previousnext →1,601–1,700 of 49,253, ranked by callers