Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/Gamebuino/Gamebuino-Classic
/ functions
Functions
83 in github.com/Gamebuino/Gamebuino-Classic
⨍
Functions
83
◇
Types & classes
6
↓ 17 callers
Method
pressed
* Returns true when 'button' is pressed. * The button has to be released for it to be triggered again. */
utility/Buttons.cpp:66
↓ 10 callers
Method
setColor
utility/Display.cpp:205
↓ 9 callers
Method
repeat
* returns true every 'period' frames when 'button' is held * @param button The button's ID * @param period How much frames button must be held, betw
utility/Buttons.cpp:102
↓ 8 callers
Method
playTick
utility/Sound.cpp:588
↓ 5 callers
Method
drawBitmap
utility/Display.cpp:495
↓ 5 callers
Method
playOK
utility/Sound.cpp:576
↓ 5 callers
Method
update
Gamebuino.cpp:160
↓ 4 callers
Method
playPattern
utility/Sound.cpp:146
↓ 3 callers
Method
drawFastHLine
utility/Display.cpp:221
↓ 3 callers
Method
drawRoundRect
utility/Display.cpp:387
↓ 3 callers
Method
playCancel
utility/Sound.cpp:582
↓ 3 callers
Method
setVolume
utility/Sound.cpp:594
↓ 2 callers
Method
clear
utility/Display.cpp:167
↓ 2 callers
Method
drawChar
utility/Display.cpp:715
↓ 2 callers
Method
getBitmapPixel
utility/Display.cpp:621
↓ 2 callers
Method
getVolume
utility/Sound.cpp:600
↓ 2 callers
Method
set
utility/Backlight.cpp:29
↓ 2 callers
Method
stopPattern
utility/Sound.cpp:251
↓ 1 callers
Method
fillRect
utility/Display.cpp:234
↓ 1 callers
Method
fillRoundRect
utility/Display.cpp:400
↓ 1 callers
Method
held
* returns true ONCE when 'button' is held for 'time' frames * @param button The button's ID * @param time How much frames button must be held, betwe
utility/Buttons.cpp:89
↓ 1 callers
Method
setFont
utility/Display.cpp:708
↓ 1 callers
Method
updateNote
utility/Sound.cpp:343
↓ 1 callers
Method
updatePattern
utility/Sound.cpp:163
↓ 1 callers
Method
updateTrack
utility/Sound.cpp:107
Function
ISR
utility/Sound.cpp:456
Method
begin
Gamebuino.cpp:41
Method
begin
utility/Sound.cpp:52
Method
begin
utility/Display.cpp:63
Method
begin
utility/Buttons.cpp:22
Method
begin
utility/Battery.cpp:22
Method
begin
utility/Backlight.cpp:22
Method
changeGame
Gamebuino.cpp:525
Method
changeInstrumentSet
utility/Sound.cpp:171
Method
changePatternSet
utility/Sound.cpp:138
Method
collideBitmapBitmap
Gamebuino.cpp:611
Method
collidePointRect
Gamebuino.cpp:597
Method
collideRectRect
Gamebuino.cpp:604
Method
command
utility/Sound.cpp:268
Method
command
utility/Display.cpp:134
Method
data
utility/Display.cpp:145
Method
displayBattery
Gamebuino.cpp:468
Method
drawCircle
utility/Display.cpp:281
Method
drawCircleHelper
utility/Display.cpp:316
Method
drawFastVLine
utility/Display.cpp:215
Method
drawLine
utility/Display.cpp:241
Method
drawPixel
utility/Display.h:176
Method
drawRect
utility/Display.cpp:227
Method
drawTriangle
utility/Display.cpp:407
Method
fillCircle
utility/Display.cpp:352
Method
fillCircleHelper
used to do circles and roundrects!
utility/Display.cpp:358
Method
fillScreen
utility/Display.cpp:172
Method
fillTriangle
utility/Display.cpp:415
Method
generateOutput
utility/Sound.cpp:462
Method
getBuffer
utility/Display.h:172
Method
getCpuLoad
Gamebuino.cpp:233
Method
getDefaultName
Gamebuino.cpp:589
Method
getFreeRam
Gamebuino.cpp:237
Method
getPixel
utility/Display.h:217
Method
keyboard
Gamebuino.cpp:308
Method
menu
Gamebuino.cpp:244
Method
pickRandomSeed
Gamebuino.cpp:229
Method
playNote
utility/Sound.cpp:302
Method
playTrack
utility/Sound.cpp:78
Method
popup
Gamebuino.cpp:441
Method
readSettings
Gamebuino.cpp:550
Method
released
* return true if 'button' is released */
utility/Buttons.cpp:76
Method
setChannelHalfPeriod
utility/Sound.cpp:444
Method
setContrast
utility/Display.cpp:156
Method
setFrameRate
Gamebuino.cpp:223
Method
setPatternLooping
utility/Sound.cpp:568
Method
settingsAvailable
Gamebuino.cpp:543
Method
stopNote
utility/Sound.cpp:318
Method
stopTrack
utility/Sound.cpp:90
Method
timeHeld
* * @param button The button's ID * @return The number of frames during which the button has been held. */
utility/Buttons.cpp:118
Method
titleScreen
Gamebuino.cpp:79
Method
update
utility/Display.cpp:176
Method
update
* reads each button states and store it */
utility/Buttons.cpp:43
Method
update
utility/Battery.cpp:31
Method
update
utility/Backlight.cpp:33
Method
updateOutput
utility/Sound.cpp:535
Method
updatePopup
Gamebuino.cpp:448
Method
write
utility/Display.cpp:687