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Functions83 in github.com/Gamebuino/Gamebuino-Classic

↓ 17 callersMethodpressed
* Returns true when 'button' is pressed. * The button has to be released for it to be triggered again. */
utility/Buttons.cpp:66
↓ 10 callersMethodsetColor
utility/Display.cpp:205
↓ 9 callersMethodrepeat
* returns true every 'period' frames when 'button' is held * @param button The button's ID * @param period How much frames button must be held, betw
utility/Buttons.cpp:102
↓ 8 callersMethodplayTick
utility/Sound.cpp:588
↓ 5 callersMethoddrawBitmap
utility/Display.cpp:495
↓ 5 callersMethodplayOK
utility/Sound.cpp:576
↓ 5 callersMethodupdate
Gamebuino.cpp:160
↓ 4 callersMethodplayPattern
utility/Sound.cpp:146
↓ 3 callersMethoddrawFastHLine
utility/Display.cpp:221
↓ 3 callersMethoddrawRoundRect
utility/Display.cpp:387
↓ 3 callersMethodplayCancel
utility/Sound.cpp:582
↓ 3 callersMethodsetVolume
utility/Sound.cpp:594
↓ 2 callersMethodclear
utility/Display.cpp:167
↓ 2 callersMethoddrawChar
utility/Display.cpp:715
↓ 2 callersMethodgetBitmapPixel
utility/Display.cpp:621
↓ 2 callersMethodgetVolume
utility/Sound.cpp:600
↓ 2 callersMethodset
utility/Backlight.cpp:29
↓ 2 callersMethodstopPattern
utility/Sound.cpp:251
↓ 1 callersMethodfillRect
utility/Display.cpp:234
↓ 1 callersMethodfillRoundRect
utility/Display.cpp:400
↓ 1 callersMethodheld
* returns true ONCE when 'button' is held for 'time' frames * @param button The button's ID * @param time How much frames button must be held, betwe
utility/Buttons.cpp:89
↓ 1 callersMethodsetFont
utility/Display.cpp:708
↓ 1 callersMethodupdateNote
utility/Sound.cpp:343
↓ 1 callersMethodupdatePattern
utility/Sound.cpp:163
↓ 1 callersMethodupdateTrack
utility/Sound.cpp:107
FunctionISR
utility/Sound.cpp:456
Methodbegin
Gamebuino.cpp:41
Methodbegin
utility/Sound.cpp:52
Methodbegin
utility/Display.cpp:63
Methodbegin
utility/Buttons.cpp:22
Methodbegin
utility/Battery.cpp:22
Methodbegin
utility/Backlight.cpp:22
MethodchangeGame
Gamebuino.cpp:525
MethodchangeInstrumentSet
utility/Sound.cpp:171
MethodchangePatternSet
utility/Sound.cpp:138
MethodcollideBitmapBitmap
Gamebuino.cpp:611
MethodcollidePointRect
Gamebuino.cpp:597
MethodcollideRectRect
Gamebuino.cpp:604
Methodcommand
utility/Sound.cpp:268
Methodcommand
utility/Display.cpp:134
Methoddata
utility/Display.cpp:145
MethoddisplayBattery
Gamebuino.cpp:468
MethoddrawCircle
utility/Display.cpp:281
MethoddrawCircleHelper
utility/Display.cpp:316
MethoddrawFastVLine
utility/Display.cpp:215
MethoddrawLine
utility/Display.cpp:241
MethoddrawPixel
utility/Display.h:176
MethoddrawRect
utility/Display.cpp:227
MethoddrawTriangle
utility/Display.cpp:407
MethodfillCircle
utility/Display.cpp:352
MethodfillCircleHelper
used to do circles and roundrects!
utility/Display.cpp:358
MethodfillScreen
utility/Display.cpp:172
MethodfillTriangle
utility/Display.cpp:415
MethodgenerateOutput
utility/Sound.cpp:462
MethodgetBuffer
utility/Display.h:172
MethodgetCpuLoad
Gamebuino.cpp:233
MethodgetDefaultName
Gamebuino.cpp:589
MethodgetFreeRam
Gamebuino.cpp:237
MethodgetPixel
utility/Display.h:217
Methodkeyboard
Gamebuino.cpp:308
Methodmenu
Gamebuino.cpp:244
MethodpickRandomSeed
Gamebuino.cpp:229
MethodplayNote
utility/Sound.cpp:302
MethodplayTrack
utility/Sound.cpp:78
Methodpopup
Gamebuino.cpp:441
MethodreadSettings
Gamebuino.cpp:550
Methodreleased
* return true if 'button' is released */
utility/Buttons.cpp:76
MethodsetChannelHalfPeriod
utility/Sound.cpp:444
MethodsetContrast
utility/Display.cpp:156
MethodsetFrameRate
Gamebuino.cpp:223
MethodsetPatternLooping
utility/Sound.cpp:568
MethodsettingsAvailable
Gamebuino.cpp:543
MethodstopNote
utility/Sound.cpp:318
MethodstopTrack
utility/Sound.cpp:90
MethodtimeHeld
* * @param button The button's ID * @return The number of frames during which the button has been held. */
utility/Buttons.cpp:118
MethodtitleScreen
Gamebuino.cpp:79
Methodupdate
utility/Display.cpp:176
Methodupdate
* reads each button states and store it */
utility/Buttons.cpp:43
Methodupdate
utility/Battery.cpp:31
Methodupdate
utility/Backlight.cpp:33
MethodupdateOutput
utility/Sound.cpp:535
MethodupdatePopup
Gamebuino.cpp:448
Methodwrite
utility/Display.cpp:687