MCPcopy Create free account
hub / github.com/GameTechDev/MaskedOcclusionCulling / RenderTriangles

Method RenderTriangles

CullingThreadpool.cpp:433–456  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

source not stored for this graph (policy: none)

Callers 7

BenchmarkRecordingFunction · 0.80
mainFunction · 0.80
BenchmarkTrianglesFunction · 0.80
D3DValidateTriangleFunction · 0.80
mainFunction · 0.80

Calls 5

RecordRenderTrianglesMethod · 0.80
GetDataMethod · 0.80
CanWriteMethod · 0.80
GetWriteJobMethod · 0.80
AdvanceWriteJobMethod · 0.80

Tested by 2

BenchmarkTrianglesFunction · 0.64