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/
github.com/GameTechDev/MaskedOcclusionCulling
/ RenderTriangles
Method
RenderTriangles
CullingThreadpool.cpp:433–456 ·
view source on GitHub ↗
Source
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Callers
7
BenchmarkRecording
Function · 0.80
main
Function · 0.80
BenchmarkTriangles
Function · 0.80
BenchmarkTrianglesThreaded
Function · 0.80
D3DValidateTriangle
Function · 0.80
D3DValidateTriangleThreaded
Function · 0.80
main
Function · 0.80
Calls
5
RecordRenderTriangles
Method · 0.80
GetData
Method · 0.80
CanWrite
Method · 0.80
GetWriteJob
Method · 0.80
AdvanceWriteJob
Method · 0.80
Tested by
2
BenchmarkTriangles
Function · 0.64
BenchmarkTrianglesThreaded
Function · 0.64