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hub / github.com/GameTechDev/MaskedOcclusionCulling

github.com/GameTechDev/MaskedOcclusionCulling @main

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133 symbols 253 edges 12 files 3 documented · 2% updated 10mo ago★ 6876 open issues

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Functions 108 Types & classes 25
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Core symbols most depended-on inside this repo

Shape

Method 64
Function 44
Class 21
Enum 4

Languages

C++100%

Modules by API surface

CullingThreadpool.cpp36 symbols
FrameRecorder.cpp16 symbols
MaskedOcclusionCulling.h14 symbols
MaskedOcclusionCulling.cpp12 symbols
FrameRecorder.h12 symbols
FillrateTest/FillrateTest.cpp8 symbols
D3DValidate/D3DValidate.cpp7 symbols
CullingThreadpool.h7 symbols
MaskedOcclusionCullingAVX512.cpp6 symbols
MaskedOcclusionCullingAVX2.cpp6 symbols
FrameRecorderPlayer/FrameRecorderPlayer.cpp5 symbols
Example/ExampleMain.cpp4 symbols

For agents

$ claude mcp add MaskedOcclusionCulling \
  -- python -m otcore.mcp_server <graph>

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