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hub / github.com/GameTechDev/MaskedOcclusionCulling / Flush

Method Flush

CullingThreadpool.cpp:380–388  ·  view source on GitHub ↗

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Callers 4

BenchmarkRecordingFunction · 0.80
BenchmarkTrianglesD3DFunction · 0.80

Calls 2

IsPipelineEmptyMethod · 0.80
ResetMethod · 0.45

Tested by 2

BenchmarkTrianglesD3DFunction · 0.64