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/
github.com/GameTechDev/MaskedOcclusionCulling
/ ClearBuffer
Method
ClearBuffer
CullingThreadpool.cpp:427–431 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
source not stored for this graph (policy: none)
Callers
7
BenchmarkRecording
Function · 0.80
main
Function · 0.80
BenchmarkTriangles
Function · 0.80
BenchmarkTrianglesThreaded
Function · 0.80
D3DValidateTriangle
Function · 0.80
D3DValidateTriangleThreaded
Function · 0.80
main
Function · 0.80
Calls
no outgoing calls
Tested by
2
BenchmarkTriangles
Function · 0.64
BenchmarkTrianglesThreaded
Function · 0.64