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hub / github.com/GameTechDev/MaskedOcclusionCulling / main

Function main

D3DValidate/D3DValidate.cpp:379–471  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

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Callers

nothing calls this directly

Calls 11

cmdOptionExistsFunction · 0.85
getCmdOptionFunction · 0.85
RandomTriangleFunction · 0.85
D3DValidateTriangleFunction · 0.85
SetResolutionMethod · 0.80
SetNearClipPlaneMethod · 0.80
SetBufferMethod · 0.80
WakeThreadsMethod · 0.80
SuspendThreadsMethod · 0.80
InitD3DFunction · 0.70

Tested by

no test coverage detected