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hub / github.com/GameFoundry/B3DFramework / Map

Method Map

Source/Plugins/bsfVulkanGpuBackend/B3DVulkanTexture.cpp:384–391  ·  view source on GitHub ↗

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Callers 1

ReadAsyncMethod · 0.45

Calls 15

ApplyRowAndSlicePitchFunction · 0.85
MapFunction · 0.85
maxFunction · 0.85
SetExternalBufferMethod · 0.80
InvalidateMemoryMethod · 0.80
MapMemoryMethod · 0.80
GetFaceCountMethod · 0.80
IsSetMethod · 0.80
GetSubresourceMethod · 0.80
GetSubresourceLayoutMethod · 0.80
GetSharedFunction · 0.50

Tested by

no test coverage detected